xref: /aosp_15_r20/external/skia/tests/sksl/shared/SwizzleAsLValue.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
172 instructions
2
3[immutable slots]
4i0 = 0x3F000000 (0.5)
5i1 = 0
6i2 = 0
7i3 = 0
8i4 = 0x3F000000 (0.5)
9i5 = 0
10i6 = 0
11i7 = 0
12i8 = 0x3F000000 (0.5)
13i9 = 0x3E800000 (0.25)
14i10 = 0
15i11 = 0
16i12 = 0x3F400000 (0.75)
17i13 = 0x3F800000 (1.0)
18i14 = 0x3F800000 (1.0)
19i15 = 0x3E800000 (0.25)
20i16 = 0x3F800000 (1.0)
21
22store_src_rg                   v0..1 = src.rg
23init_lane_masks                CondMask = LoopMask = RetMask = true
24splat_4_constants              scalar = 0
25splat_4_constants              array[0] = 0
26copy_4_uniforms                $0..3 = colorGreen
27splat_4_constants              $4..7 = 0x3F000000 (0.5)
28mul_4_floats                   $0..3 *= $4..7
29copy_4_slots_unmasked          scalar = $0..3
30copy_constant                  scalar(3) = 0x40000000 (2.0)
31mul_imm_float                  scalar(1) *= 0x40800000 (4.0)
32copy_3_slots_unmasked          $3..5 = scalar(1..3)
33copy_4_immutables_unmasked     $6..9 = i0..3 [0x3F000000 (0.5), 0, 0, 0]
34copy_4_immutables_unmasked     $10..13 = i4..7 [0x3F000000 (0.5), 0, 0, 0]
35copy_constant                  $14 = 0x3F000000 (0.5)
36matrix_multiply_3              mat3x1($0..2) = mat3x1($3..5) * mat3x3($6..14)
37copy_3_slots_unmasked          scalar(1..3) = $0..2
38copy_4_slots_unmasked          $0..3 = scalar
39swizzle_4                      $0..3 = ($0..3).zywx
40copy_4_immutables_unmasked     $4..7 = i9..12 [0x3E800000 (0.25), 0, 0, 0x3F400000 (0.75)]
41add_4_floats                   $0..3 += $4..7
42swizzle_copy_4_slots_masked    (scalar).zywx = Mask($0..3)
43copy_slot_unmasked             $0 = scalar(0)
44copy_slot_unmasked             $1 = scalar(3)
45cmple_imm_float                $1 = lessThanEqual($1, 0x3F800000 (1.0))
46copy_constant                  $2 = 0
47copy_slot_unmasked             $3 = scalar(2)
48mix_int                        $1 = mix($2, $3, $1)
49add_float                      $0 += $1
50copy_slot_unmasked             scalar(0) = $0
51copy_4_uniforms                $0..3 = colorGreen
52splat_4_constants              $4..7 = 0x3F000000 (0.5)
53mul_4_floats                   $0..3 *= $4..7
54copy_4_slots_unmasked          array[0] = $0..3
55copy_constant                  array[0](3) = 0x40000000 (2.0)
56mul_imm_float                  array[0](1) *= 0x40800000 (4.0)
57copy_3_slots_unmasked          $3..5 = array[0](1..3)
58copy_4_immutables_unmasked     $6..9 = i0..3 [0x3F000000 (0.5), 0, 0, 0]
59copy_4_immutables_unmasked     $10..13 = i4..7 [0x3F000000 (0.5), 0, 0, 0]
60copy_constant                  $14 = 0x3F000000 (0.5)
61matrix_multiply_3              mat3x1($0..2) = mat3x1($3..5) * mat3x3($6..14)
62copy_3_slots_unmasked          array[0](1..3) = $0..2
63copy_4_slots_unmasked          $0..3 = array[0]
64swizzle_4                      $0..3 = ($0..3).zywx
65copy_4_immutables_unmasked     $4..7 = i9..12 [0x3E800000 (0.25), 0, 0, 0x3F400000 (0.75)]
66add_4_floats                   $0..3 += $4..7
67swizzle_copy_4_slots_masked    (array[0]).zywx = Mask($0..3)
68copy_slot_unmasked             $0 = array[0](0)
69copy_4_slots_unmasked          $1..4 = array[0]
70copy_slot_unmasked             $1 = $4
71cmple_imm_float                $1 = lessThanEqual($1, 0x3F800000 (1.0))
72copy_constant                  $2 = 0
73copy_4_slots_unmasked          $3..6 = array[0]
74copy_slot_unmasked             $3 = $5
75mix_int                        $1 = mix($2, $3, $1)
76add_float                      $0 += $1
77copy_slot_unmasked             array[0](0) = $0
78copy_4_slots_unmasked          $0..3 = scalar
79copy_4_immutables_unmasked     $4..7 = i13..16 [0x3F800000 (1.0), 0x3F800000 (1.0), 0x3E800000 (0.25), 0x3F800000 (1.0)]
80cmpeq_4_floats                 $0..3 = equal($0..3, $4..7)
81bitwise_and_2_ints             $0..1 &= $2..3
82bitwise_and_int                $0 &= $1
83copy_4_slots_unmasked          $1..4 = array[0]
84copy_4_immutables_unmasked     $5..8 = i13..16 [0x3F800000 (1.0), 0x3F800000 (1.0), 0x3E800000 (0.25), 0x3F800000 (1.0)]
85cmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
86bitwise_and_2_ints             $1..2 &= $3..4
87bitwise_and_int                $1 &= $2
88bitwise_and_int                $0 &= $1
89swizzle_4                      $0..3 = ($0..3).xxxx
90copy_4_uniforms                $4..7 = colorRed
91copy_4_uniforms                $8..11 = colorGreen
92mix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
93load_src                       src.rgba = $0..3
94