1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8 colorRed: vec4<f32>, 9}; 10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 11fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 12 { 13 let _skTemp0 = i32(_globalUniforms.colorGreen.y); 14 switch _skTemp0 { 15 case default { 16 return _globalUniforms.colorGreen; 17 } 18 } 19 } 20} 21@fragment fn main() -> FSOut { 22 var _stageOut: FSOut; 23 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 24 return _stageOut; 25} 26