xref: /aosp_15_r20/external/skia/tests/sksl/shared/Structs.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity);
2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code);
3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut {
4*c8dee2aaSAndroid Build Coastguard Worker  @location(0) sk_FragColor: vec4<f32>,
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Workerstruct A {
7*c8dee2aaSAndroid Build Coastguard Worker  x: i32,
8*c8dee2aaSAndroid Build Coastguard Worker  y: i32,
9*c8dee2aaSAndroid Build Coastguard Worker};
10*c8dee2aaSAndroid Build Coastguard Workervar<private> a1: A;
11*c8dee2aaSAndroid Build Coastguard Workerstruct B {
12*c8dee2aaSAndroid Build Coastguard Worker  x: f32,
13*c8dee2aaSAndroid Build Coastguard Worker  y: array<f32, 2>,
14*c8dee2aaSAndroid Build Coastguard Worker  z: A,
15*c8dee2aaSAndroid Build Coastguard Worker};
16*c8dee2aaSAndroid Build Coastguard Workervar<private> b1: B;
17*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_stageOut: ptr<function, FSOut>) {
18*c8dee2aaSAndroid Build Coastguard Worker  {
19*c8dee2aaSAndroid Build Coastguard Worker    a1.x = 0;
20*c8dee2aaSAndroid Build Coastguard Worker    b1.x = 0.0;
21*c8dee2aaSAndroid Build Coastguard Worker    (*_stageOut).sk_FragColor.x = f32(a1.x) + f32(b1.x);
22*c8dee2aaSAndroid Build Coastguard Worker  }
23*c8dee2aaSAndroid Build Coastguard Worker}
24*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut {
25*c8dee2aaSAndroid Build Coastguard Worker  var _stageOut: FSOut;
26*c8dee2aaSAndroid Build Coastguard Worker  _skslMain(&_stageOut);
27*c8dee2aaSAndroid Build Coastguard Worker  return _stageOut;
28*c8dee2aaSAndroid Build Coastguard Worker}
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