diagnostic(off, derivative_uniformity); diagnostic(off, chromium.unreachable_code); struct FSOut { @location(0) sk_FragColor: vec4, }; struct A { x: i32, y: i32, }; var a1: A; struct B { x: f32, y: array, z: A, }; var b1: B; fn _skslMain(_stageOut: ptr) { { a1.x = 0; b1.x = 0.0; (*_stageOut).sk_FragColor.x = f32(a1.x) + f32(b1.x); } } @fragment fn main() -> FSOut { var _stageOut: FSOut; _skslMain(&_stageOut); return _stageOut; }