1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6fn _skslMain(_stageOut: ptr<function, FSOut>) {
7  {
8    var x: f32 = 0.0;
9    switch 0 {
10      case 0, 1 {
11        var _skTemp0: bool = false;
12        if 0 == 0 {
13          x = 0.0;
14          if x < 1.0 {
15            {
16              (*_stageOut).sk_FragColor = vec4<f32>(f32(x));
17              break;
18            }
19          }
20          // fallthrough
21        }
22        x = 1.0;
23      }
24      case default {}
25    }
26  }
27}
28@fragment fn main() -> FSOut {
29  var _stageOut: FSOut;
30  _skslMain(&_stageOut);
31  return _stageOut;
32}
33