xref: /aosp_15_r20/external/skia/tests/sksl/shared/ScalarConversionConstructorsES3.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    float f = _7_colorGreen.y;
18*c8dee2aaSAndroid Build Coastguard Worker    int _36 = int(_7_colorGreen.y);
19*c8dee2aaSAndroid Build Coastguard Worker    int i = _36;
20*c8dee2aaSAndroid Build Coastguard Worker    uint _43 = uint(_7_colorGreen.y);
21*c8dee2aaSAndroid Build Coastguard Worker    uint u = _43;
22*c8dee2aaSAndroid Build Coastguard Worker    bool _50 = _7_colorGreen.y != 0.0f;
23*c8dee2aaSAndroid Build Coastguard Worker    bool b = _50;
24*c8dee2aaSAndroid Build Coastguard Worker    float f1 = _7_colorGreen.y;
25*c8dee2aaSAndroid Build Coastguard Worker    float _53 = float(_36);
26*c8dee2aaSAndroid Build Coastguard Worker    float f2 = _53;
27*c8dee2aaSAndroid Build Coastguard Worker    float _55 = float(_43);
28*c8dee2aaSAndroid Build Coastguard Worker    float f3 = _55;
29*c8dee2aaSAndroid Build Coastguard Worker    float _57 = float(_50);
30*c8dee2aaSAndroid Build Coastguard Worker    float f4 = _57;
31*c8dee2aaSAndroid Build Coastguard Worker    int _60 = int(_7_colorGreen.y);
32*c8dee2aaSAndroid Build Coastguard Worker    int i1 = _60;
33*c8dee2aaSAndroid Build Coastguard Worker    int i2 = _36;
34*c8dee2aaSAndroid Build Coastguard Worker    int _63 = int(_43);
35*c8dee2aaSAndroid Build Coastguard Worker    int i3 = _63;
36*c8dee2aaSAndroid Build Coastguard Worker    int _65 = int(_50);
37*c8dee2aaSAndroid Build Coastguard Worker    int i4 = _65;
38*c8dee2aaSAndroid Build Coastguard Worker    uint _68 = uint(_7_colorGreen.y);
39*c8dee2aaSAndroid Build Coastguard Worker    uint u1 = _68;
40*c8dee2aaSAndroid Build Coastguard Worker    uint _70 = uint(_36);
41*c8dee2aaSAndroid Build Coastguard Worker    uint u2 = _70;
42*c8dee2aaSAndroid Build Coastguard Worker    uint u3 = _43;
43*c8dee2aaSAndroid Build Coastguard Worker    uint _73 = uint(_50);
44*c8dee2aaSAndroid Build Coastguard Worker    uint u4 = _73;
45*c8dee2aaSAndroid Build Coastguard Worker    bool _77 = _7_colorGreen.y != 0.0f;
46*c8dee2aaSAndroid Build Coastguard Worker    bool b1 = _77;
47*c8dee2aaSAndroid Build Coastguard Worker    bool _79 = _36 != 0;
48*c8dee2aaSAndroid Build Coastguard Worker    bool b2 = _79;
49*c8dee2aaSAndroid Build Coastguard Worker    bool _81 = _43 != 0u;
50*c8dee2aaSAndroid Build Coastguard Worker    bool b3 = _81;
51*c8dee2aaSAndroid Build Coastguard Worker    bool b4 = _50;
52*c8dee2aaSAndroid Build Coastguard Worker    float4 _112 = 0.0f.xxxx;
53*c8dee2aaSAndroid Build Coastguard Worker    if ((((((((((((((((_7_colorGreen.y + _53) + _55) + _57) + float(_60)) + float(_36)) + float(_63)) + float(_65)) + float(_68)) + float(_70)) + float(_43)) + float(_73)) + float(_77)) + float(_79)) + float(_81)) + float(_50)) == 16.0f)
54*c8dee2aaSAndroid Build Coastguard Worker    {
55*c8dee2aaSAndroid Build Coastguard Worker        _112 = _7_colorGreen;
56*c8dee2aaSAndroid Build Coastguard Worker    }
57*c8dee2aaSAndroid Build Coastguard Worker    else
58*c8dee2aaSAndroid Build Coastguard Worker    {
59*c8dee2aaSAndroid Build Coastguard Worker        _112 = _7_colorRed;
60*c8dee2aaSAndroid Build Coastguard Worker    }
61*c8dee2aaSAndroid Build Coastguard Worker    return _112;
62*c8dee2aaSAndroid Build Coastguard Worker}
63*c8dee2aaSAndroid Build Coastguard Worker
64*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
65*c8dee2aaSAndroid Build Coastguard Worker{
66*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
67*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
68*c8dee2aaSAndroid Build Coastguard Worker}
69*c8dee2aaSAndroid Build Coastguard Worker
70*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
71*c8dee2aaSAndroid Build Coastguard Worker{
72*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
73*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
74*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
75*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
76*c8dee2aaSAndroid Build Coastguard Worker}
77