1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 11*c8dee2aaSAndroid Build Coastguard Worker{ 12*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 16*c8dee2aaSAndroid Build Coastguard Worker{ 17*c8dee2aaSAndroid Build Coastguard Worker float f = _7_colorGreen.y; 18*c8dee2aaSAndroid Build Coastguard Worker int _36 = int(_7_colorGreen.y); 19*c8dee2aaSAndroid Build Coastguard Worker int i = _36; 20*c8dee2aaSAndroid Build Coastguard Worker uint _43 = uint(_7_colorGreen.y); 21*c8dee2aaSAndroid Build Coastguard Worker uint u = _43; 22*c8dee2aaSAndroid Build Coastguard Worker bool _50 = _7_colorGreen.y != 0.0f; 23*c8dee2aaSAndroid Build Coastguard Worker bool b = _50; 24*c8dee2aaSAndroid Build Coastguard Worker float f1 = _7_colorGreen.y; 25*c8dee2aaSAndroid Build Coastguard Worker float _53 = float(_36); 26*c8dee2aaSAndroid Build Coastguard Worker float f2 = _53; 27*c8dee2aaSAndroid Build Coastguard Worker float _55 = float(_43); 28*c8dee2aaSAndroid Build Coastguard Worker float f3 = _55; 29*c8dee2aaSAndroid Build Coastguard Worker float _57 = float(_50); 30*c8dee2aaSAndroid Build Coastguard Worker float f4 = _57; 31*c8dee2aaSAndroid Build Coastguard Worker int _60 = int(_7_colorGreen.y); 32*c8dee2aaSAndroid Build Coastguard Worker int i1 = _60; 33*c8dee2aaSAndroid Build Coastguard Worker int i2 = _36; 34*c8dee2aaSAndroid Build Coastguard Worker int _63 = int(_43); 35*c8dee2aaSAndroid Build Coastguard Worker int i3 = _63; 36*c8dee2aaSAndroid Build Coastguard Worker int _65 = int(_50); 37*c8dee2aaSAndroid Build Coastguard Worker int i4 = _65; 38*c8dee2aaSAndroid Build Coastguard Worker uint _68 = uint(_7_colorGreen.y); 39*c8dee2aaSAndroid Build Coastguard Worker uint u1 = _68; 40*c8dee2aaSAndroid Build Coastguard Worker uint _70 = uint(_36); 41*c8dee2aaSAndroid Build Coastguard Worker uint u2 = _70; 42*c8dee2aaSAndroid Build Coastguard Worker uint u3 = _43; 43*c8dee2aaSAndroid Build Coastguard Worker uint _73 = uint(_50); 44*c8dee2aaSAndroid Build Coastguard Worker uint u4 = _73; 45*c8dee2aaSAndroid Build Coastguard Worker bool _77 = _7_colorGreen.y != 0.0f; 46*c8dee2aaSAndroid Build Coastguard Worker bool b1 = _77; 47*c8dee2aaSAndroid Build Coastguard Worker bool _79 = _36 != 0; 48*c8dee2aaSAndroid Build Coastguard Worker bool b2 = _79; 49*c8dee2aaSAndroid Build Coastguard Worker bool _81 = _43 != 0u; 50*c8dee2aaSAndroid Build Coastguard Worker bool b3 = _81; 51*c8dee2aaSAndroid Build Coastguard Worker bool b4 = _50; 52*c8dee2aaSAndroid Build Coastguard Worker float4 _112 = 0.0f.xxxx; 53*c8dee2aaSAndroid Build Coastguard Worker if ((((((((((((((((_7_colorGreen.y + _53) + _55) + _57) + float(_60)) + float(_36)) + float(_63)) + float(_65)) + float(_68)) + float(_70)) + float(_43)) + float(_73)) + float(_77)) + float(_79)) + float(_81)) + float(_50)) == 16.0f) 54*c8dee2aaSAndroid Build Coastguard Worker { 55*c8dee2aaSAndroid Build Coastguard Worker _112 = _7_colorGreen; 56*c8dee2aaSAndroid Build Coastguard Worker } 57*c8dee2aaSAndroid Build Coastguard Worker else 58*c8dee2aaSAndroid Build Coastguard Worker { 59*c8dee2aaSAndroid Build Coastguard Worker _112 = _7_colorRed; 60*c8dee2aaSAndroid Build Coastguard Worker } 61*c8dee2aaSAndroid Build Coastguard Worker return _112; 62*c8dee2aaSAndroid Build Coastguard Worker} 63*c8dee2aaSAndroid Build Coastguard Worker 64*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 65*c8dee2aaSAndroid Build Coastguard Worker{ 66*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 67*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 68*c8dee2aaSAndroid Build Coastguard Worker} 69*c8dee2aaSAndroid Build Coastguard Worker 70*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 71*c8dee2aaSAndroid Build Coastguard Worker{ 72*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 73*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 74*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 75*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 76*c8dee2aaSAndroid Build Coastguard Worker} 77