xref: /aosp_15_r20/external/skia/tests/sksl/shared/ScalarConversionConstructorsES2.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
5*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
6*c8dee2aaSAndroid Build Coastguard Worker    float f = colorGreen.y;
7*c8dee2aaSAndroid Build Coastguard Worker    int i = int(colorGreen.y);
8*c8dee2aaSAndroid Build Coastguard Worker    bool b = bool(colorGreen.y);
9*c8dee2aaSAndroid Build Coastguard Worker    float f1 = f;
10*c8dee2aaSAndroid Build Coastguard Worker    float f2 = float(i);
11*c8dee2aaSAndroid Build Coastguard Worker    float f3 = float(b);
12*c8dee2aaSAndroid Build Coastguard Worker    int i1 = int(f);
13*c8dee2aaSAndroid Build Coastguard Worker    int i2 = i;
14*c8dee2aaSAndroid Build Coastguard Worker    int i3 = int(b);
15*c8dee2aaSAndroid Build Coastguard Worker    bool b1 = bool(f);
16*c8dee2aaSAndroid Build Coastguard Worker    bool b2 = bool(i);
17*c8dee2aaSAndroid Build Coastguard Worker    bool b3 = b;
18*c8dee2aaSAndroid Build Coastguard Worker    return (((((((f1 + f2) + f3) + float(i1)) + float(i2)) + float(i3)) + float(b1)) + float(b2)) + float(b3) == 9.0 ? colorGreen : colorRed;
19*c8dee2aaSAndroid Build Coastguard Worker}
20