130 instructions 2 3[immutable slots] 4i0 = 0x3F800000 (1.0) 5i1 = 0 6i2 = 0 7i3 = 0x3F800000 (1.0) 8i4 = 0x3F800000 (1.0) 9i5 = 0 10i6 = 0 11i7 = 0 12i8 = 0x3F800000 (1.0) 13i9 = 0 14i10 = 0 15i11 = 0 16i12 = 0x3F800000 (1.0) 17i13 = 0x3F800000 (1.0) 18i14 = 0 19i15 = 0 20i16 = 0 21i17 = 0 22i18 = 0x3F800000 (1.0) 23i19 = 0 24i20 = 0 25i21 = 0 26i22 = 0 27i23 = 0x3F800000 (1.0) 28i24 = 0 29i25 = 0 30i26 = 0 31i27 = 0 32i28 = 0x3F800000 (1.0) 33 34store_src_rg coords = src.rg 35init_lane_masks CondMask = LoopMask = RetMask = true 36copy_constant result = 0 37copy_slot_unmasked $0 = result 38copy_constant $1 = 0x3F800000 (1.0) 39add_float $0 += $1 40copy_slot_unmasked result = $0 41copy_constant $1 = 0x3F800000 (1.0) 42add_float $0 += $1 43copy_slot_unmasked result = $0 44copy_slot_unmasked $0 = result 45copy_constant $1 = 0x3F800000 (1.0) 46add_float $0 += $1 47copy_slot_unmasked result = $0 48copy_constant $1 = 0x3F800000 (1.0) 49add_float $0 += $1 50copy_slot_unmasked result = $0 51copy_slot_unmasked $0 = result 52copy_constant $1 = 0x3F800000 (1.0) 53add_float $0 += $1 54copy_slot_unmasked result = $0 55copy_constant $1 = 0x3F800000 (1.0) 56add_float $0 += $1 57copy_slot_unmasked result = $0 58cmpeq_imm_float $0 = equal($0, 0x40C00000 (6.0)) 59swizzle_4 $0..3 = ($0..3).xxxx 60copy_4_uniforms $4..7 = colorRed 61copy_4_uniforms $8..11 = colorGreen 62mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 63load_src src.rgba = $0..3 64