xref: /aosp_15_r20/external/skia/tests/sksl/shared/ReservedInGLSLButAllowedInSkSL.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  colorGreen: vec4<f32>,
8};
9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
10fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
11  {
12    let R_active: vec4<f32> = _globalUniforms.colorGreen;
13    let R_centroid: vec4<f32> = _globalUniforms.colorGreen;
14    let R_coherent: vec4<f32> = _globalUniforms.colorGreen;
15    let R_common: vec4<f32> = _globalUniforms.colorGreen;
16    let R_filter: vec4<f32> = _globalUniforms.colorGreen;
17    let R_partition: vec4<f32> = _globalUniforms.colorGreen;
18    let R_patch: vec4<f32> = _globalUniforms.colorGreen;
19    let R_precise: vec4<f32> = _globalUniforms.colorGreen;
20    let R_resource: vec4<f32> = _globalUniforms.colorGreen;
21    let R_restrict: vec4<f32> = _globalUniforms.colorGreen;
22    let R_shared: vec4<f32> = _globalUniforms.colorGreen;
23    let R_smooth: vec4<f32> = _globalUniforms.colorGreen;
24    let R_subroutine: vec4<f32> = _globalUniforms.colorGreen;
25    return (((((((((((R_active * R_centroid) * R_coherent) * R_common) * R_filter) * R_partition) * R_patch) * R_precise) * R_resource) * R_restrict) * R_shared) * R_smooth) * R_subroutine;
26  }
27}
28@fragment fn main() -> FSOut {
29  var _stageOut: FSOut;
30  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
31  return _stageOut;
32}
33