1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8 colorRed: vec4<f32>, 9}; 10@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 11fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { 12 { 13 var ok: bool = true; 14 let val: u32 = u32(_globalUniforms.colorGreen.x); 15 var mask: vec2<u32> = vec2<u32>(val, ~val); 16 let imask: vec2<i32> = vec2<i32>(~mask); 17 mask = (~mask) & vec2<u32>(~imask); 18 ok = ok && all(mask == vec2<u32>(0u)); 19 return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(ok)); 20 } 21} 22@fragment fn main() -> FSOut { 23 var _stageOut: FSOut; 24 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 25 return _stageOut; 26} 27