xref: /aosp_15_r20/external/skia/tests/sksl/shared/PrefixExpressionsES2.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5uniform mat2 testMatrix2x2;
6vec4 main() {
7    bool ok = true;
8    int i = 5;
9    ++i;
10    ok = ok && i == 6;
11    ok = ok && ++i == 7;
12    ok = ok && --i == 6;
13    --i;
14    ok = ok && i == 5;
15    float f = 0.5;
16    ++f;
17    ok = ok && f == 1.5;
18    ok = ok && ++f == 2.5;
19    ok = ok && --f == 1.5;
20    --f;
21    ok = ok && f == 0.5;
22    vec2 f2 = vec2(0.5);
23    ++f2.x;
24    ok = ok && f2.x == 1.5;
25    ok = ok && ++f2.x == 2.5;
26    ok = ok && --f2.x == 1.5;
27    --f2.x;
28    ok = ok && f2.x == 0.5;
29    ++f2;
30    ok = ok && f2 == vec2(1.5);
31    ok = ok && ++f2 == vec2(2.5);
32    ok = ok && --f2 == vec2(1.5);
33    --f2;
34    ok = ok && f2 == vec2(0.5);
35    ivec4 i4 = ivec4(7, 8, 9, 10);
36    ++i4;
37    ok = ok && i4 == ivec4(8, 9, 10, 11);
38    ok = ok && ++i4 == ivec4(9, 10, 11, 12);
39    ok = ok && --i4 == ivec4(8, 9, 10, 11);
40    --i4;
41    ok = ok && i4 == ivec4(7, 8, 9, 10);
42    mat3 m3x3 = mat3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0);
43    ++m3x3;
44    ok = ok && m3x3 == mat3(2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0);
45    ok = ok && ++m3x3 == mat3(3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0);
46    ok = ok && --m3x3 == mat3(2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0);
47    --m3x3;
48    ok = ok && m3x3 == mat3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0);
49    ok = ok && colorGreen.x != 1.0;
50    ok = ok && -1.0 == -colorGreen.y;
51    ok = ok && vec4(0.0, -1.0, 0.0, -1.0) == -colorGreen;
52    ok = ok && mat2(-1.0, -2.0, -3.0, -4.0) == -testMatrix2x2;
53    ivec2 iv = ivec2(i, -i);
54    ok = ok && -i == -5;
55    ok = ok && -iv == ivec2(-5, 5);
56    return ok ? colorGreen : colorRed;
57}
58