122 instructions 2 3store_src_rg c = src.rg 4init_lane_masks CondMask = LoopMask = RetMask = true 5splat_2_constants testArray[0], testArray[1] = 0 6copy_uniform v = colorRed(0) 7copy_slot_unmasked $12 = v 8cast_to_int_from_float $12 = FloatToInt($12) 9copy_slot_unmasked testArray[0] = v 10label label 0x00000001 11copy_from_indirect_unmasked $0 = Indirect(testArray[0] + $12) 12copy_slot_unmasked v₁ = $0 13copy_uniform v₁ = colorGreen(1) 14copy_slot_unmasked $0 = v₁ 15copy_to_indirect_masked Indirect(testArray[0] + $12) = Mask($0) 16label label 0 17copy_slot_unmasked $0 = testArray[0] 18cmpeq_imm_float $0 = equal($0, 0x3F800000 (1.0)) 19copy_slot_unmasked $1 = testArray[1] 20cmpeq_imm_float $1 = equal($1, 0x3F800000 (1.0)) 21bitwise_and_int $0 &= $1 22swizzle_4 $0..3 = ($0..3).xxxx 23copy_4_uniforms $4..7 = colorRed 24copy_4_uniforms $8..11 = colorGreen 25mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 26load_src src.rgba = $0..3 27