1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4uniform vec4 colorRed; 5void out_param_func1_vh(inout float v) { 6 v = colorGreen.y; 7} 8int out_param_func2_ih(out float v) { 9 v = colorRed.x; 10 return int(v); 11} 12vec4 main() { 13 float testArray[2]; 14 out_param_func1_vh(testArray[out_param_func2_ih(testArray[0])]); 15 return testArray[0] == 1.0 && testArray[1] == 1.0 ? colorGreen : colorRed; 16} 17