1 2out vec4 sk_FragColor; 3uniform vec4 colorGreen; 4uniform vec4 colorRed; 5int out_param_func2_ih(out float v) { 6 v = colorRed.x; 7 return int(v); 8} 9vec4 main() { 10 float testArray[2]; 11 testArray[out_param_func2_ih(testArray[0])]; 12 return testArray[0] == 1.0 && testArray[1] == 1.0 ? colorGreen : colorRed; 13} 14