1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { 7 var p = _skParam0; 8 { 9 p = p * 0.333333343; 10 return vec4<f32>(1.0); 11 } 12} 13@fragment fn main() -> FSOut { 14 var _stageOut: FSOut; 15 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 16 return _stageOut; 17} 18