1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker float unknownInput; 9*c8dee2aaSAndroid Build Coastguard Worker}; 10*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 11*c8dee2aaSAndroid Build Coastguard Worker}; 12*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 13*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 16*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 17*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 18*c8dee2aaSAndroid Build Coastguard Worker bool b = true; 19*c8dee2aaSAndroid Build Coastguard Worker short s = short(_uniforms.unknownInput); 20*c8dee2aaSAndroid Build Coastguard Worker int i = int(_uniforms.unknownInput); 21*c8dee2aaSAndroid Build Coastguard Worker ushort us = ushort(_uniforms.unknownInput); 22*c8dee2aaSAndroid Build Coastguard Worker uint ui = uint(_uniforms.unknownInput); 23*c8dee2aaSAndroid Build Coastguard Worker half h = half(_uniforms.unknownInput); 24*c8dee2aaSAndroid Build Coastguard Worker float f = _uniforms.unknownInput; 25*c8dee2aaSAndroid Build Coastguard Worker short s2s = s; 26*c8dee2aaSAndroid Build Coastguard Worker short i2s = short(i); 27*c8dee2aaSAndroid Build Coastguard Worker short us2s = short(us); 28*c8dee2aaSAndroid Build Coastguard Worker short ui2s = short(ui); 29*c8dee2aaSAndroid Build Coastguard Worker short h2s = short(h); 30*c8dee2aaSAndroid Build Coastguard Worker short f2s = short(f); 31*c8dee2aaSAndroid Build Coastguard Worker short b2s = short(b); 32*c8dee2aaSAndroid Build Coastguard Worker int s2i = int(s); 33*c8dee2aaSAndroid Build Coastguard Worker int i2i = i; 34*c8dee2aaSAndroid Build Coastguard Worker int us2i = int(us); 35*c8dee2aaSAndroid Build Coastguard Worker int ui2i = int(ui); 36*c8dee2aaSAndroid Build Coastguard Worker int h2i = int(h); 37*c8dee2aaSAndroid Build Coastguard Worker int f2i = int(f); 38*c8dee2aaSAndroid Build Coastguard Worker int b2i = int(b); 39*c8dee2aaSAndroid Build Coastguard Worker ushort s2us = ushort(s); 40*c8dee2aaSAndroid Build Coastguard Worker ushort i2us = ushort(i); 41*c8dee2aaSAndroid Build Coastguard Worker ushort us2us = us; 42*c8dee2aaSAndroid Build Coastguard Worker ushort ui2us = ushort(ui); 43*c8dee2aaSAndroid Build Coastguard Worker ushort h2us = ushort(h); 44*c8dee2aaSAndroid Build Coastguard Worker ushort f2us = ushort(f); 45*c8dee2aaSAndroid Build Coastguard Worker ushort b2us = ushort(b); 46*c8dee2aaSAndroid Build Coastguard Worker uint s2ui = uint(s); 47*c8dee2aaSAndroid Build Coastguard Worker uint i2ui = uint(i); 48*c8dee2aaSAndroid Build Coastguard Worker uint us2ui = uint(us); 49*c8dee2aaSAndroid Build Coastguard Worker uint ui2ui = ui; 50*c8dee2aaSAndroid Build Coastguard Worker uint h2ui = uint(h); 51*c8dee2aaSAndroid Build Coastguard Worker uint f2ui = uint(f); 52*c8dee2aaSAndroid Build Coastguard Worker uint b2ui = uint(b); 53*c8dee2aaSAndroid Build Coastguard Worker float s2f = float(s); 54*c8dee2aaSAndroid Build Coastguard Worker float i2f = float(i); 55*c8dee2aaSAndroid Build Coastguard Worker float us2f = float(us); 56*c8dee2aaSAndroid Build Coastguard Worker float ui2f = float(ui); 57*c8dee2aaSAndroid Build Coastguard Worker float h2f = float(h); 58*c8dee2aaSAndroid Build Coastguard Worker float f2f = f; 59*c8dee2aaSAndroid Build Coastguard Worker float b2f = float(b); 60*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor.x = (((((((((((((((((((((half(s) + half(i)) + half(us)) + half(ui)) + h) + half(f)) + half(s2s)) + half(i2s)) + half(us2s)) + half(ui2s)) + half(h2s)) + half(f2s)) + half(b2s)) + half(s2i)) + half(i2i)) + half(us2i)) + half(ui2i)) + half(h2i)) + half(f2i)) + half(b2i)) + half(s2us)) + half(i2us)) + half(us2us); 61*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor.x = _out.sk_FragColor.x + (((((((((((((((((half(ui2us) + half(h2us)) + half(f2us)) + half(b2us)) + half(s2ui)) + half(i2ui)) + half(us2ui)) + half(ui2ui)) + half(h2ui)) + half(f2ui)) + half(b2ui)) + half(s2f)) + half(i2f)) + half(us2f)) + half(ui2f)) + half(h2f)) + half(f2f)) + half(b2f)); 62*c8dee2aaSAndroid Build Coastguard Worker return _out; 63*c8dee2aaSAndroid Build Coastguard Worker} 64