1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorRed; 9 half4 colorGreen; 10}; 11struct Inputs { 12}; 13struct Outputs { 14 half4 sk_FragColor [[color(0)]]; 15}; 16fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17 Outputs _out; 18 (void)_out; 19 bool4 result = ((_uniforms.colorRed < half4(2.0h)) == (half4(3.0h) > _uniforms.colorGreen)); 20 _out.sk_FragColor = all(result) ? _uniforms.colorGreen : _uniforms.colorRed; 21 return _out; 22} 23