xref: /aosp_15_r20/external/skia/tests/sksl/shared/NestedComparisonIntrinsics.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorRed : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _7_colorGreen : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21)
16*c8dee2aaSAndroid Build Coastguard Worker{
17*c8dee2aaSAndroid Build Coastguard Worker    bool4 _28 = bool4(_7_colorRed.x < 2.0f.xxxx.x, _7_colorRed.y < 2.0f.xxxx.y, _7_colorRed.z < 2.0f.xxxx.z, _7_colorRed.w < 2.0f.xxxx.w);
18*c8dee2aaSAndroid Build Coastguard Worker    bool4 _36 = bool4(3.0f.xxxx.x > _7_colorGreen.x, 3.0f.xxxx.y > _7_colorGreen.y, 3.0f.xxxx.z > _7_colorGreen.z, 3.0f.xxxx.w > _7_colorGreen.w);
19*c8dee2aaSAndroid Build Coastguard Worker    bool4 _27 = bool4(_28.x == _36.x, _28.y == _36.y, _28.z == _36.z, _28.w == _36.w);
20*c8dee2aaSAndroid Build Coastguard Worker    bool4 result = _27;
21*c8dee2aaSAndroid Build Coastguard Worker    float4 _43 = 0.0f.xxxx;
22*c8dee2aaSAndroid Build Coastguard Worker    if (all(_27))
23*c8dee2aaSAndroid Build Coastguard Worker    {
24*c8dee2aaSAndroid Build Coastguard Worker        _43 = _7_colorGreen;
25*c8dee2aaSAndroid Build Coastguard Worker    }
26*c8dee2aaSAndroid Build Coastguard Worker    else
27*c8dee2aaSAndroid Build Coastguard Worker    {
28*c8dee2aaSAndroid Build Coastguard Worker        _43 = _7_colorRed;
29*c8dee2aaSAndroid Build Coastguard Worker    }
30*c8dee2aaSAndroid Build Coastguard Worker    return _43;
31*c8dee2aaSAndroid Build Coastguard Worker}
32*c8dee2aaSAndroid Build Coastguard Worker
33*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
34*c8dee2aaSAndroid Build Coastguard Worker{
35*c8dee2aaSAndroid Build Coastguard Worker    float2 _17 = 0.0f.xx;
36*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = main(_17);
37*c8dee2aaSAndroid Build Coastguard Worker}
38*c8dee2aaSAndroid Build Coastguard Worker
39*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
40*c8dee2aaSAndroid Build Coastguard Worker{
41*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
42*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
43*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
44*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
45*c8dee2aaSAndroid Build Coastguard Worker}
46