xref: /aosp_15_r20/external/skia/tests/sksl/shared/MatrixToVectorCast.skrp (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker40 instructions
2*c8dee2aaSAndroid Build Coastguard Worker
3*c8dee2aaSAndroid Build Coastguard Worker[immutable slots]
4*c8dee2aaSAndroid Build Coastguard Workeri0 = 0x3F800000 (1.0)
5*c8dee2aaSAndroid Build Coastguard Workeri1 = 0x40000000 (2.0)
6*c8dee2aaSAndroid Build Coastguard Workeri2 = 0x40400000 (3.0)
7*c8dee2aaSAndroid Build Coastguard Workeri3 = 0x40800000 (4.0)
8*c8dee2aaSAndroid Build Coastguard Workeri4 = 0x00000001 (1.401298e-45)
9*c8dee2aaSAndroid Build Coastguard Workeri5 = 0x00000002 (2.802597e-45)
10*c8dee2aaSAndroid Build Coastguard Workeri6 = 0x00000003 (4.203895e-45)
11*c8dee2aaSAndroid Build Coastguard Workeri7 = 0x00000004 (5.605194e-45)
12*c8dee2aaSAndroid Build Coastguard Worker
13*c8dee2aaSAndroid Build Coastguard Workerstore_src_rg                   coords = src.rg
14*c8dee2aaSAndroid Build Coastguard Workerinit_lane_masks                CondMask = LoopMask = RetMask = true
15*c8dee2aaSAndroid Build Coastguard Workercopy_constant                  ok = 0xFFFFFFFF
16*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             $0 = ok
17*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $1..4 = testMatrix2x2
18*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $5..8 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
19*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
20*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints             $1..2 &= $3..4
21*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $1 &= $2
22*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
23*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             ok = $0
24*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $1..4 = testMatrix2x2
25*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $5..8 = i0..3 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)]
26*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_floats                 $1..4 = equal($1..4, $5..8)
27*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints             $1..2 &= $3..4
28*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $1 &= $2
29*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
30*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             ok = $0
31*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $1..4 = testMatrix2x2
32*c8dee2aaSAndroid Build Coastguard Workercast_to_int_from_4_floats      $1..4 = FloatToInt($1..4)
33*c8dee2aaSAndroid Build Coastguard Workercopy_4_immutables_unmasked     $5..8 = i4..7 [0x00000001 (1.401298e-45), 0x00000002 (2.802597e-45), 0x00000003 (4.203895e-45), 0x00000004 (5.605194e-45)]
34*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_ints                   $1..4 = equal($1..4, $5..8)
35*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints             $1..2 &= $3..4
36*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $1 &= $2
37*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
38*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             ok = $0
39*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $1..4 = testMatrix2x2
40*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              $5..8 = 0
41*c8dee2aaSAndroid Build Coastguard Workercmpne_4_floats                 $1..4 = notEqual($1..4, $5..8)
42*c8dee2aaSAndroid Build Coastguard Workersplat_4_constants              $5..8 = 0xFFFFFFFF
43*c8dee2aaSAndroid Build Coastguard Workercmpeq_4_ints                   $1..4 = equal($1..4, $5..8)
44*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_2_ints             $1..2 &= $3..4
45*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $1 &= $2
46*c8dee2aaSAndroid Build Coastguard Workerbitwise_and_int                $0 &= $1
47*c8dee2aaSAndroid Build Coastguard Workercopy_slot_unmasked             ok = $0
48*c8dee2aaSAndroid Build Coastguard Workerswizzle_4                      $0..3 = ($0..3).xxxx
49*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $4..7 = colorRed
50*c8dee2aaSAndroid Build Coastguard Workercopy_4_uniforms                $8..11 = colorGreen
51*c8dee2aaSAndroid Build Coastguard Workermix_4_ints                     $0..3 = mix($4..7, $8..11, $0..3)
52*c8dee2aaSAndroid Build Coastguard Workerload_src                       src.rgba = $0..3
53