xref: /aosp_15_r20/external/skia/tests/sksl/shared/MatrixToVectorCast.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1#include <metal_stdlib>
2#include <simd/simd.h>
3#ifdef __clang__
4#pragma clang diagnostic ignored "-Wall"
5#endif
6using namespace metal;
7struct Uniforms {
8    half4 colorGreen;
9    half4 colorRed;
10    half2x2 testMatrix2x2;
11};
12struct Inputs {
13};
14struct Outputs {
15    half4 sk_FragColor [[color(0)]];
16};
17
18half4 half4_from_half2x2(half2x2 x) {
19    return half4(x[0].xy, x[1].xy);
20}
21fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
22    Outputs _out;
23    (void)_out;
24    bool ok = true;
25    ok = ok && all(half4_from_half2x2(_uniforms.testMatrix2x2) == half4(1.0h, 2.0h, 3.0h, 4.0h));
26    ok = ok && all(float4(half4_from_half2x2(_uniforms.testMatrix2x2)) == float4(1.0, 2.0, 3.0, 4.0));
27    ok = ok && all(int4(half4_from_half2x2(_uniforms.testMatrix2x2)) == int4(1, 2, 3, 4));
28    ok = ok && all(bool4(half4_from_half2x2(_uniforms.testMatrix2x2)) == bool4(true));
29    _out.sk_FragColor = ok ? _uniforms.colorGreen : _uniforms.colorRed;
30    return _out;
31}
32