1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _9_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _9_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker float4 _9_testInputs : packoffset(c2); 6*c8dee2aaSAndroid Build Coastguard Worker}; 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 10*c8dee2aaSAndroid Build Coastguard Worker 11*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 12*c8dee2aaSAndroid Build Coastguard Worker{ 13*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 14*c8dee2aaSAndroid Build Coastguard Worker}; 15*c8dee2aaSAndroid Build Coastguard Worker 16*c8dee2aaSAndroid Build Coastguard Workerbool test_bifffff22(int _29, float _30, float _31, float _32, float _33, float2x2 _34) 17*c8dee2aaSAndroid Build Coastguard Worker{ 18*c8dee2aaSAndroid Build Coastguard Worker float one = _9_colorRed.x; 19*c8dee2aaSAndroid Build Coastguard Worker float2 _51 = float2(_30 * _9_colorRed.x, _31 * _9_colorRed.x); 20*c8dee2aaSAndroid Build Coastguard Worker float2 _52 = float2(_32 * _9_colorRed.x, _33 * _9_colorRed.x); 21*c8dee2aaSAndroid Build Coastguard Worker float2x2 m2 = float2x2(_51, _52); 22*c8dee2aaSAndroid Build Coastguard Worker switch (_29) 23*c8dee2aaSAndroid Build Coastguard Worker { 24*c8dee2aaSAndroid Build Coastguard Worker case 1: 25*c8dee2aaSAndroid Build Coastguard Worker { 26*c8dee2aaSAndroid Build Coastguard Worker m2 = float2x2(1.0f.xx + _51, 1.0f.xx + _52); 27*c8dee2aaSAndroid Build Coastguard Worker break; 28*c8dee2aaSAndroid Build Coastguard Worker } 29*c8dee2aaSAndroid Build Coastguard Worker case 2: 30*c8dee2aaSAndroid Build Coastguard Worker { 31*c8dee2aaSAndroid Build Coastguard Worker m2 = float2x2(m2[0] - 1.0f.xx, m2[1] - 1.0f.xx); 32*c8dee2aaSAndroid Build Coastguard Worker break; 33*c8dee2aaSAndroid Build Coastguard Worker } 34*c8dee2aaSAndroid Build Coastguard Worker case 3: 35*c8dee2aaSAndroid Build Coastguard Worker { 36*c8dee2aaSAndroid Build Coastguard Worker m2 = m2 * 2.0f; 37*c8dee2aaSAndroid Build Coastguard Worker break; 38*c8dee2aaSAndroid Build Coastguard Worker } 39*c8dee2aaSAndroid Build Coastguard Worker case 4: 40*c8dee2aaSAndroid Build Coastguard Worker { 41*c8dee2aaSAndroid Build Coastguard Worker m2 = m2 * 0.5f; 42*c8dee2aaSAndroid Build Coastguard Worker break; 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker bool _96 = false; 46*c8dee2aaSAndroid Build Coastguard Worker if (m2[0].x == _34[0].x) 47*c8dee2aaSAndroid Build Coastguard Worker { 48*c8dee2aaSAndroid Build Coastguard Worker _96 = m2[0].y == _34[0].y; 49*c8dee2aaSAndroid Build Coastguard Worker } 50*c8dee2aaSAndroid Build Coastguard Worker else 51*c8dee2aaSAndroid Build Coastguard Worker { 52*c8dee2aaSAndroid Build Coastguard Worker _96 = false; 53*c8dee2aaSAndroid Build Coastguard Worker } 54*c8dee2aaSAndroid Build Coastguard Worker bool _106 = false; 55*c8dee2aaSAndroid Build Coastguard Worker if (_96) 56*c8dee2aaSAndroid Build Coastguard Worker { 57*c8dee2aaSAndroid Build Coastguard Worker _106 = m2[1].x == _34[1].x; 58*c8dee2aaSAndroid Build Coastguard Worker } 59*c8dee2aaSAndroid Build Coastguard Worker else 60*c8dee2aaSAndroid Build Coastguard Worker { 61*c8dee2aaSAndroid Build Coastguard Worker _106 = false; 62*c8dee2aaSAndroid Build Coastguard Worker } 63*c8dee2aaSAndroid Build Coastguard Worker bool _116 = false; 64*c8dee2aaSAndroid Build Coastguard Worker if (_106) 65*c8dee2aaSAndroid Build Coastguard Worker { 66*c8dee2aaSAndroid Build Coastguard Worker _116 = m2[1].y == _34[1].y; 67*c8dee2aaSAndroid Build Coastguard Worker } 68*c8dee2aaSAndroid Build Coastguard Worker else 69*c8dee2aaSAndroid Build Coastguard Worker { 70*c8dee2aaSAndroid Build Coastguard Worker _116 = false; 71*c8dee2aaSAndroid Build Coastguard Worker } 72*c8dee2aaSAndroid Build Coastguard Worker return _116; 73*c8dee2aaSAndroid Build Coastguard Worker} 74*c8dee2aaSAndroid Build Coastguard Worker 75*c8dee2aaSAndroid Build Coastguard Workerbool divisionTest_b() 76*c8dee2aaSAndroid Build Coastguard Worker{ 77*c8dee2aaSAndroid Build Coastguard Worker float _124 = _9_colorRed.x * 10.0f; 78*c8dee2aaSAndroid Build Coastguard Worker float ten = _124; 79*c8dee2aaSAndroid Build Coastguard Worker float2 _126 = _124.xx; 80*c8dee2aaSAndroid Build Coastguard Worker float2x2 _127 = float2x2(_126, _126); 81*c8dee2aaSAndroid Build Coastguard Worker float2x2 mat = _127; 82*c8dee2aaSAndroid Build Coastguard Worker float2x2 _134 = _127 * (1.0f / _9_testInputs.x); 83*c8dee2aaSAndroid Build Coastguard Worker float2x2 div = _134; 84*c8dee2aaSAndroid Build Coastguard Worker float2x2 _139 = _127 * (1.0f / _9_testInputs.x); 85*c8dee2aaSAndroid Build Coastguard Worker mat = _139; 86*c8dee2aaSAndroid Build Coastguard Worker float4 _142 = abs(float4(_134[0].x, _134[0].y, _134[1].x, _134[1].y) + 8.0f.xxxx); 87*c8dee2aaSAndroid Build Coastguard Worker bool _165 = false; 88*c8dee2aaSAndroid Build Coastguard Worker if (all(bool4(_142.x < 0.00999999977648258209228515625f.xxxx.x, _142.y < 0.00999999977648258209228515625f.xxxx.y, _142.z < 0.00999999977648258209228515625f.xxxx.z, _142.w < 0.00999999977648258209228515625f.xxxx.w))) 89*c8dee2aaSAndroid Build Coastguard Worker { 90*c8dee2aaSAndroid Build Coastguard Worker float4 _158 = abs(float4(_139[0].x, _139[0].y, _139[1].x, _139[1].y) + 8.0f.xxxx); 91*c8dee2aaSAndroid Build Coastguard Worker _165 = all(bool4(_158.x < 0.00999999977648258209228515625f.xxxx.x, _158.y < 0.00999999977648258209228515625f.xxxx.y, _158.z < 0.00999999977648258209228515625f.xxxx.z, _158.w < 0.00999999977648258209228515625f.xxxx.w)); 92*c8dee2aaSAndroid Build Coastguard Worker } 93*c8dee2aaSAndroid Build Coastguard Worker else 94*c8dee2aaSAndroid Build Coastguard Worker { 95*c8dee2aaSAndroid Build Coastguard Worker _165 = false; 96*c8dee2aaSAndroid Build Coastguard Worker } 97*c8dee2aaSAndroid Build Coastguard Worker return _165; 98*c8dee2aaSAndroid Build Coastguard Worker} 99*c8dee2aaSAndroid Build Coastguard Worker 100*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _167) 101*c8dee2aaSAndroid Build Coastguard Worker{ 102*c8dee2aaSAndroid Build Coastguard Worker float f1 = _9_colorGreen.y; 103*c8dee2aaSAndroid Build Coastguard Worker float _177 = 2.0f * _9_colorGreen.y; 104*c8dee2aaSAndroid Build Coastguard Worker float f2 = _177; 105*c8dee2aaSAndroid Build Coastguard Worker float _183 = 3.0f * _9_colorGreen.y; 106*c8dee2aaSAndroid Build Coastguard Worker float f3 = _183; 107*c8dee2aaSAndroid Build Coastguard Worker float _189 = 4.0f * _9_colorGreen.y; 108*c8dee2aaSAndroid Build Coastguard Worker float f4 = _189; 109*c8dee2aaSAndroid Build Coastguard Worker float2x2 _RESERVED_IDENTIFIER_FIXUP_0_expected = float2x2(float2(_9_colorGreen.y + 1.0f, _177 + 1.0f), float2(_183 + 1.0f, _189 + 1.0f)); 110*c8dee2aaSAndroid Build Coastguard Worker float _RESERVED_IDENTIFIER_FIXUP_1_one = _9_colorRed.x; 111*c8dee2aaSAndroid Build Coastguard Worker float2 _207 = float2(_9_colorGreen.y * _9_colorRed.x, _177 * _9_colorRed.x); 112*c8dee2aaSAndroid Build Coastguard Worker float2 _208 = float2(_183 * _9_colorRed.x, _189 * _9_colorRed.x); 113*c8dee2aaSAndroid Build Coastguard Worker float2x2 _RESERVED_IDENTIFIER_FIXUP_2_m2 = float2x2(_207, _208); 114*c8dee2aaSAndroid Build Coastguard Worker _RESERVED_IDENTIFIER_FIXUP_2_m2 = float2x2(1.0f.xx + _207, 1.0f.xx + _208); 115*c8dee2aaSAndroid Build Coastguard Worker bool _229 = false; 116*c8dee2aaSAndroid Build Coastguard Worker if (_RESERVED_IDENTIFIER_FIXUP_2_m2[0].x == _RESERVED_IDENTIFIER_FIXUP_0_expected[0].x) 117*c8dee2aaSAndroid Build Coastguard Worker { 118*c8dee2aaSAndroid Build Coastguard Worker _229 = _RESERVED_IDENTIFIER_FIXUP_2_m2[0].y == _RESERVED_IDENTIFIER_FIXUP_0_expected[0].y; 119*c8dee2aaSAndroid Build Coastguard Worker } 120*c8dee2aaSAndroid Build Coastguard Worker else 121*c8dee2aaSAndroid Build Coastguard Worker { 122*c8dee2aaSAndroid Build Coastguard Worker _229 = false; 123*c8dee2aaSAndroid Build Coastguard Worker } 124*c8dee2aaSAndroid Build Coastguard Worker bool _239 = false; 125*c8dee2aaSAndroid Build Coastguard Worker if (_229) 126*c8dee2aaSAndroid Build Coastguard Worker { 127*c8dee2aaSAndroid Build Coastguard Worker _239 = _RESERVED_IDENTIFIER_FIXUP_2_m2[1].x == _RESERVED_IDENTIFIER_FIXUP_0_expected[1].x; 128*c8dee2aaSAndroid Build Coastguard Worker } 129*c8dee2aaSAndroid Build Coastguard Worker else 130*c8dee2aaSAndroid Build Coastguard Worker { 131*c8dee2aaSAndroid Build Coastguard Worker _239 = false; 132*c8dee2aaSAndroid Build Coastguard Worker } 133*c8dee2aaSAndroid Build Coastguard Worker bool _249 = false; 134*c8dee2aaSAndroid Build Coastguard Worker if (_239) 135*c8dee2aaSAndroid Build Coastguard Worker { 136*c8dee2aaSAndroid Build Coastguard Worker _249 = _RESERVED_IDENTIFIER_FIXUP_2_m2[1].y == _RESERVED_IDENTIFIER_FIXUP_0_expected[1].y; 137*c8dee2aaSAndroid Build Coastguard Worker } 138*c8dee2aaSAndroid Build Coastguard Worker else 139*c8dee2aaSAndroid Build Coastguard Worker { 140*c8dee2aaSAndroid Build Coastguard Worker _249 = false; 141*c8dee2aaSAndroid Build Coastguard Worker } 142*c8dee2aaSAndroid Build Coastguard Worker bool _266 = false; 143*c8dee2aaSAndroid Build Coastguard Worker if (_249) 144*c8dee2aaSAndroid Build Coastguard Worker { 145*c8dee2aaSAndroid Build Coastguard Worker int _252 = 2; 146*c8dee2aaSAndroid Build Coastguard Worker float _253 = _9_colorGreen.y; 147*c8dee2aaSAndroid Build Coastguard Worker float _254 = _177; 148*c8dee2aaSAndroid Build Coastguard Worker float _255 = _183; 149*c8dee2aaSAndroid Build Coastguard Worker float _256 = _189; 150*c8dee2aaSAndroid Build Coastguard Worker float2x2 _264 = float2x2(float2(_9_colorGreen.y - 1.0f, _177 - 1.0f), float2(_183 - 1.0f, _189 - 1.0f)); 151*c8dee2aaSAndroid Build Coastguard Worker _266 = test_bifffff22(_252, _253, _254, _255, _256, _264); 152*c8dee2aaSAndroid Build Coastguard Worker } 153*c8dee2aaSAndroid Build Coastguard Worker else 154*c8dee2aaSAndroid Build Coastguard Worker { 155*c8dee2aaSAndroid Build Coastguard Worker _266 = false; 156*c8dee2aaSAndroid Build Coastguard Worker } 157*c8dee2aaSAndroid Build Coastguard Worker bool _284 = false; 158*c8dee2aaSAndroid Build Coastguard Worker if (_266) 159*c8dee2aaSAndroid Build Coastguard Worker { 160*c8dee2aaSAndroid Build Coastguard Worker int _270 = 3; 161*c8dee2aaSAndroid Build Coastguard Worker float _271 = _9_colorGreen.y; 162*c8dee2aaSAndroid Build Coastguard Worker float _272 = _177; 163*c8dee2aaSAndroid Build Coastguard Worker float _273 = _183; 164*c8dee2aaSAndroid Build Coastguard Worker float _274 = _189; 165*c8dee2aaSAndroid Build Coastguard Worker float2x2 _282 = float2x2(float2(_9_colorGreen.y * 2.0f, _177 * 2.0f), float2(_183 * 2.0f, _189 * 2.0f)); 166*c8dee2aaSAndroid Build Coastguard Worker _284 = test_bifffff22(_270, _271, _272, _273, _274, _282); 167*c8dee2aaSAndroid Build Coastguard Worker } 168*c8dee2aaSAndroid Build Coastguard Worker else 169*c8dee2aaSAndroid Build Coastguard Worker { 170*c8dee2aaSAndroid Build Coastguard Worker _284 = false; 171*c8dee2aaSAndroid Build Coastguard Worker } 172*c8dee2aaSAndroid Build Coastguard Worker bool _302 = false; 173*c8dee2aaSAndroid Build Coastguard Worker if (_284) 174*c8dee2aaSAndroid Build Coastguard Worker { 175*c8dee2aaSAndroid Build Coastguard Worker int _288 = 4; 176*c8dee2aaSAndroid Build Coastguard Worker float _289 = _9_colorGreen.y; 177*c8dee2aaSAndroid Build Coastguard Worker float _290 = _177; 178*c8dee2aaSAndroid Build Coastguard Worker float _291 = _183; 179*c8dee2aaSAndroid Build Coastguard Worker float _292 = _189; 180*c8dee2aaSAndroid Build Coastguard Worker float2x2 _300 = float2x2(float2(_9_colorGreen.y * 0.5f, _177 * 0.5f), float2(_183 * 0.5f, _189 * 0.5f)); 181*c8dee2aaSAndroid Build Coastguard Worker _302 = test_bifffff22(_288, _289, _290, _291, _292, _300); 182*c8dee2aaSAndroid Build Coastguard Worker } 183*c8dee2aaSAndroid Build Coastguard Worker else 184*c8dee2aaSAndroid Build Coastguard Worker { 185*c8dee2aaSAndroid Build Coastguard Worker _302 = false; 186*c8dee2aaSAndroid Build Coastguard Worker } 187*c8dee2aaSAndroid Build Coastguard Worker bool _306 = false; 188*c8dee2aaSAndroid Build Coastguard Worker if (_302) 189*c8dee2aaSAndroid Build Coastguard Worker { 190*c8dee2aaSAndroid Build Coastguard Worker _306 = divisionTest_b(); 191*c8dee2aaSAndroid Build Coastguard Worker } 192*c8dee2aaSAndroid Build Coastguard Worker else 193*c8dee2aaSAndroid Build Coastguard Worker { 194*c8dee2aaSAndroid Build Coastguard Worker _306 = false; 195*c8dee2aaSAndroid Build Coastguard Worker } 196*c8dee2aaSAndroid Build Coastguard Worker float4 _307 = 0.0f.xxxx; 197*c8dee2aaSAndroid Build Coastguard Worker if (_306) 198*c8dee2aaSAndroid Build Coastguard Worker { 199*c8dee2aaSAndroid Build Coastguard Worker _307 = _9_colorGreen; 200*c8dee2aaSAndroid Build Coastguard Worker } 201*c8dee2aaSAndroid Build Coastguard Worker else 202*c8dee2aaSAndroid Build Coastguard Worker { 203*c8dee2aaSAndroid Build Coastguard Worker _307 = _9_colorRed; 204*c8dee2aaSAndroid Build Coastguard Worker } 205*c8dee2aaSAndroid Build Coastguard Worker return _307; 206*c8dee2aaSAndroid Build Coastguard Worker} 207*c8dee2aaSAndroid Build Coastguard Worker 208*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 209*c8dee2aaSAndroid Build Coastguard Worker{ 210*c8dee2aaSAndroid Build Coastguard Worker float2 _19 = 0.0f.xx; 211*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_19); 212*c8dee2aaSAndroid Build Coastguard Worker} 213*c8dee2aaSAndroid Build Coastguard Worker 214*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 215*c8dee2aaSAndroid Build Coastguard Worker{ 216*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 217*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 218*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 219*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 220*c8dee2aaSAndroid Build Coastguard Worker} 221