xref: /aosp_15_r20/external/skia/tests/sksl/shared/MatrixOpEqualsES3.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
3*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorRed;
4*c8dee2aaSAndroid Build Coastguard Workeruniform vec4 colorGreen;
5*c8dee2aaSAndroid Build Coastguard Workerbool test_matrix_op_matrix_half_b() {
6*c8dee2aaSAndroid Build Coastguard Worker    bool ok = true;
7*c8dee2aaSAndroid Build Coastguard Worker    {
8*c8dee2aaSAndroid Build Coastguard Worker        const mat3x2 splat_4 = mat3x2(4.0, 4.0, 4.0, 4.0, 4.0, 4.0);
9*c8dee2aaSAndroid Build Coastguard Worker        mat3x2 m = mat3x2(2.0);
10*c8dee2aaSAndroid Build Coastguard Worker        m += splat_4;
11*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat3x2(6.0, 4.0, 4.0, 6.0, 4.0, 4.0);
12*c8dee2aaSAndroid Build Coastguard Worker        m = mat3x2(2.0);
13*c8dee2aaSAndroid Build Coastguard Worker        m -= splat_4;
14*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat3x2(-2.0, -4.0, -4.0, -2.0, -4.0, -4.0);
15*c8dee2aaSAndroid Build Coastguard Worker        m = mat3x2(2.0);
16*c8dee2aaSAndroid Build Coastguard Worker        m /= splat_4;
17*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat3x2(0.5);
18*c8dee2aaSAndroid Build Coastguard Worker    }
19*c8dee2aaSAndroid Build Coastguard Worker    {
20*c8dee2aaSAndroid Build Coastguard Worker        const mat2x3 splat_4 = mat2x3(4.0, 4.0, 4.0, 4.0, 4.0, 4.0);
21*c8dee2aaSAndroid Build Coastguard Worker        mat2x3 m = splat_4;
22*c8dee2aaSAndroid Build Coastguard Worker        m += mat2x3(2.0);
23*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat2x3(6.0, 4.0, 4.0, 4.0, 6.0, 4.0);
24*c8dee2aaSAndroid Build Coastguard Worker        m = splat_4;
25*c8dee2aaSAndroid Build Coastguard Worker        m -= mat2x3(2.0);
26*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat2x3(2.0, 4.0, 4.0, 4.0, 2.0, 4.0);
27*c8dee2aaSAndroid Build Coastguard Worker        m = splat_4;
28*c8dee2aaSAndroid Build Coastguard Worker        m /= mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0);
29*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0);
30*c8dee2aaSAndroid Build Coastguard Worker    }
31*c8dee2aaSAndroid Build Coastguard Worker    {
32*c8dee2aaSAndroid Build Coastguard Worker        mat4x3 m = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0);
33*c8dee2aaSAndroid Build Coastguard Worker        m += mat4x3(16.0, 15.0, 14.0, 13.0, 12.0, 11.0, 10.0, 9.0, 8.0, 7.0, 6.0, 5.0);
34*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat4x3(17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0);
35*c8dee2aaSAndroid Build Coastguard Worker    }
36*c8dee2aaSAndroid Build Coastguard Worker    {
37*c8dee2aaSAndroid Build Coastguard Worker        mat4x2 m = mat4x2(10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0);
38*c8dee2aaSAndroid Build Coastguard Worker        m -= mat4x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0);
39*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat4x2(9.0, 18.0, 27.0, 36.0, 45.0, 54.0, 63.0, 72.0);
40*c8dee2aaSAndroid Build Coastguard Worker    }
41*c8dee2aaSAndroid Build Coastguard Worker    {
42*c8dee2aaSAndroid Build Coastguard Worker        mat2x4 m = mat2x4(10.0, 20.0, 30.0, 40.0, 10.0, 20.0, 30.0, 40.0);
43*c8dee2aaSAndroid Build Coastguard Worker        m /= mat2x4(10.0, 10.0, 10.0, 10.0, 5.0, 5.0, 5.0, 5.0);
44*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat2x4(1.0, 2.0, 3.0, 4.0, 2.0, 4.0, 6.0, 8.0);
45*c8dee2aaSAndroid Build Coastguard Worker    }
46*c8dee2aaSAndroid Build Coastguard Worker    {
47*c8dee2aaSAndroid Build Coastguard Worker        mat2x3 m = mat2x3(7.0, 9.0, 11.0, 8.0, 10.0, 12.0);
48*c8dee2aaSAndroid Build Coastguard Worker        m *= mat2(1.0, 4.0, 2.0, 5.0);
49*c8dee2aaSAndroid Build Coastguard Worker        ok = ok && m == mat2x3(39.0, 49.0, 59.0, 54.0, 68.0, 82.0);
50*c8dee2aaSAndroid Build Coastguard Worker    }
51*c8dee2aaSAndroid Build Coastguard Worker    return ok;
52*c8dee2aaSAndroid Build Coastguard Worker}
53*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
54*c8dee2aaSAndroid Build Coastguard Worker    bool _0_ok = true;
55*c8dee2aaSAndroid Build Coastguard Worker    {
56*c8dee2aaSAndroid Build Coastguard Worker        const mat3x2 _1_splat_4 = mat3x2(4.0, 4.0, 4.0, 4.0, 4.0, 4.0);
57*c8dee2aaSAndroid Build Coastguard Worker        mat3x2 _2_m = mat3x2(2.0);
58*c8dee2aaSAndroid Build Coastguard Worker        _2_m += _1_splat_4;
59*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _2_m == mat3x2(6.0, 4.0, 4.0, 6.0, 4.0, 4.0);
60*c8dee2aaSAndroid Build Coastguard Worker        _2_m = mat3x2(2.0);
61*c8dee2aaSAndroid Build Coastguard Worker        _2_m -= _1_splat_4;
62*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _2_m == mat3x2(-2.0, -4.0, -4.0, -2.0, -4.0, -4.0);
63*c8dee2aaSAndroid Build Coastguard Worker        _2_m = mat3x2(2.0);
64*c8dee2aaSAndroid Build Coastguard Worker        _2_m /= _1_splat_4;
65*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _2_m == mat3x2(0.5);
66*c8dee2aaSAndroid Build Coastguard Worker    }
67*c8dee2aaSAndroid Build Coastguard Worker    {
68*c8dee2aaSAndroid Build Coastguard Worker        const mat2x3 _3_splat_4 = mat2x3(4.0, 4.0, 4.0, 4.0, 4.0, 4.0);
69*c8dee2aaSAndroid Build Coastguard Worker        mat2x3 _4_m = _3_splat_4;
70*c8dee2aaSAndroid Build Coastguard Worker        _4_m += mat2x3(2.0);
71*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _4_m == mat2x3(6.0, 4.0, 4.0, 4.0, 6.0, 4.0);
72*c8dee2aaSAndroid Build Coastguard Worker        _4_m = _3_splat_4;
73*c8dee2aaSAndroid Build Coastguard Worker        _4_m -= mat2x3(2.0);
74*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _4_m == mat2x3(2.0, 4.0, 4.0, 4.0, 2.0, 4.0);
75*c8dee2aaSAndroid Build Coastguard Worker        _4_m = _3_splat_4;
76*c8dee2aaSAndroid Build Coastguard Worker        _4_m /= mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0);
77*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _4_m == mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0);
78*c8dee2aaSAndroid Build Coastguard Worker    }
79*c8dee2aaSAndroid Build Coastguard Worker    {
80*c8dee2aaSAndroid Build Coastguard Worker        mat4x3 _5_m = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0);
81*c8dee2aaSAndroid Build Coastguard Worker        _5_m += mat4x3(16.0, 15.0, 14.0, 13.0, 12.0, 11.0, 10.0, 9.0, 8.0, 7.0, 6.0, 5.0);
82*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _5_m == mat4x3(17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0);
83*c8dee2aaSAndroid Build Coastguard Worker    }
84*c8dee2aaSAndroid Build Coastguard Worker    {
85*c8dee2aaSAndroid Build Coastguard Worker        mat4x2 _6_m = mat4x2(10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0);
86*c8dee2aaSAndroid Build Coastguard Worker        _6_m -= mat4x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0);
87*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _6_m == mat4x2(9.0, 18.0, 27.0, 36.0, 45.0, 54.0, 63.0, 72.0);
88*c8dee2aaSAndroid Build Coastguard Worker    }
89*c8dee2aaSAndroid Build Coastguard Worker    {
90*c8dee2aaSAndroid Build Coastguard Worker        mat2x4 _7_m = mat2x4(10.0, 20.0, 30.0, 40.0, 10.0, 20.0, 30.0, 40.0);
91*c8dee2aaSAndroid Build Coastguard Worker        _7_m /= mat2x4(10.0, 10.0, 10.0, 10.0, 5.0, 5.0, 5.0, 5.0);
92*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _7_m == mat2x4(1.0, 2.0, 3.0, 4.0, 2.0, 4.0, 6.0, 8.0);
93*c8dee2aaSAndroid Build Coastguard Worker    }
94*c8dee2aaSAndroid Build Coastguard Worker    {
95*c8dee2aaSAndroid Build Coastguard Worker        mat2x3 _8_m = mat2x3(7.0, 9.0, 11.0, 8.0, 10.0, 12.0);
96*c8dee2aaSAndroid Build Coastguard Worker        _8_m *= mat2(1.0, 4.0, 2.0, 5.0);
97*c8dee2aaSAndroid Build Coastguard Worker        _0_ok = _0_ok && _8_m == mat2x3(39.0, 49.0, 59.0, 54.0, 68.0, 82.0);
98*c8dee2aaSAndroid Build Coastguard Worker    }
99*c8dee2aaSAndroid Build Coastguard Worker    return _0_ok && test_matrix_op_matrix_half_b() ? colorGreen : colorRed;
100*c8dee2aaSAndroid Build Coastguard Worker}
101