1 2out vec4 sk_FragColor; 3uniform vec4 colorRed; 4uniform vec4 colorGreen; 5bool test_matrix_op_matrix_half_b() { 6 bool ok = true; 7 { 8 const mat3x2 splat_4 = mat3x2(4.0, 4.0, 4.0, 4.0, 4.0, 4.0); 9 mat3x2 m = mat3x2(2.0); 10 m += splat_4; 11 ok = ok && m == mat3x2(6.0, 4.0, 4.0, 6.0, 4.0, 4.0); 12 m = mat3x2(2.0); 13 m -= splat_4; 14 ok = ok && m == mat3x2(-2.0, -4.0, -4.0, -2.0, -4.0, -4.0); 15 m = mat3x2(2.0); 16 m /= splat_4; 17 ok = ok && m == mat3x2(0.5); 18 } 19 { 20 const mat2x3 splat_4 = mat2x3(4.0, 4.0, 4.0, 4.0, 4.0, 4.0); 21 mat2x3 m = splat_4; 22 m += mat2x3(2.0); 23 ok = ok && m == mat2x3(6.0, 4.0, 4.0, 4.0, 6.0, 4.0); 24 m = splat_4; 25 m -= mat2x3(2.0); 26 ok = ok && m == mat2x3(2.0, 4.0, 4.0, 4.0, 2.0, 4.0); 27 m = splat_4; 28 m /= mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0); 29 ok = ok && m == mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0); 30 } 31 { 32 mat4x3 m = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0); 33 m += mat4x3(16.0, 15.0, 14.0, 13.0, 12.0, 11.0, 10.0, 9.0, 8.0, 7.0, 6.0, 5.0); 34 ok = ok && m == mat4x3(17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0); 35 } 36 { 37 mat4x2 m = mat4x2(10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0); 38 m -= mat4x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0); 39 ok = ok && m == mat4x2(9.0, 18.0, 27.0, 36.0, 45.0, 54.0, 63.0, 72.0); 40 } 41 { 42 mat2x4 m = mat2x4(10.0, 20.0, 30.0, 40.0, 10.0, 20.0, 30.0, 40.0); 43 m /= mat2x4(10.0, 10.0, 10.0, 10.0, 5.0, 5.0, 5.0, 5.0); 44 ok = ok && m == mat2x4(1.0, 2.0, 3.0, 4.0, 2.0, 4.0, 6.0, 8.0); 45 } 46 { 47 mat2x3 m = mat2x3(7.0, 9.0, 11.0, 8.0, 10.0, 12.0); 48 m *= mat2(1.0, 4.0, 2.0, 5.0); 49 ok = ok && m == mat2x3(39.0, 49.0, 59.0, 54.0, 68.0, 82.0); 50 } 51 return ok; 52} 53vec4 main() { 54 bool _0_ok = true; 55 { 56 const mat3x2 _1_splat_4 = mat3x2(4.0, 4.0, 4.0, 4.0, 4.0, 4.0); 57 mat3x2 _2_m = mat3x2(2.0); 58 _2_m += _1_splat_4; 59 _0_ok = _0_ok && _2_m == mat3x2(6.0, 4.0, 4.0, 6.0, 4.0, 4.0); 60 _2_m = mat3x2(2.0); 61 _2_m -= _1_splat_4; 62 _0_ok = _0_ok && _2_m == mat3x2(-2.0, -4.0, -4.0, -2.0, -4.0, -4.0); 63 _2_m = mat3x2(2.0); 64 _2_m /= _1_splat_4; 65 _0_ok = _0_ok && _2_m == mat3x2(0.5); 66 } 67 { 68 const mat2x3 _3_splat_4 = mat2x3(4.0, 4.0, 4.0, 4.0, 4.0, 4.0); 69 mat2x3 _4_m = _3_splat_4; 70 _4_m += mat2x3(2.0); 71 _0_ok = _0_ok && _4_m == mat2x3(6.0, 4.0, 4.0, 4.0, 6.0, 4.0); 72 _4_m = _3_splat_4; 73 _4_m -= mat2x3(2.0); 74 _0_ok = _0_ok && _4_m == mat2x3(2.0, 4.0, 4.0, 4.0, 2.0, 4.0); 75 _4_m = _3_splat_4; 76 _4_m /= mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0); 77 _0_ok = _0_ok && _4_m == mat2x3(2.0, 2.0, 2.0, 2.0, 2.0, 2.0); 78 } 79 { 80 mat4x3 _5_m = mat4x3(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0); 81 _5_m += mat4x3(16.0, 15.0, 14.0, 13.0, 12.0, 11.0, 10.0, 9.0, 8.0, 7.0, 6.0, 5.0); 82 _0_ok = _0_ok && _5_m == mat4x3(17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0, 17.0); 83 } 84 { 85 mat4x2 _6_m = mat4x2(10.0, 20.0, 30.0, 40.0, 50.0, 60.0, 70.0, 80.0); 86 _6_m -= mat4x2(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0); 87 _0_ok = _0_ok && _6_m == mat4x2(9.0, 18.0, 27.0, 36.0, 45.0, 54.0, 63.0, 72.0); 88 } 89 { 90 mat2x4 _7_m = mat2x4(10.0, 20.0, 30.0, 40.0, 10.0, 20.0, 30.0, 40.0); 91 _7_m /= mat2x4(10.0, 10.0, 10.0, 10.0, 5.0, 5.0, 5.0, 5.0); 92 _0_ok = _0_ok && _7_m == mat2x4(1.0, 2.0, 3.0, 4.0, 2.0, 4.0, 6.0, 8.0); 93 } 94 { 95 mat2x3 _8_m = mat2x3(7.0, 9.0, 11.0, 8.0, 10.0, 12.0); 96 _8_m *= mat2(1.0, 4.0, 2.0, 5.0); 97 _0_ok = _0_ok && _8_m == mat2x3(39.0, 49.0, 59.0, 54.0, 68.0, 82.0); 98 } 99 return _0_ok && test_matrix_op_matrix_half_b() ? colorGreen : colorRed; 100} 101