xref: /aosp_15_r20/external/skia/tests/sksl/shared/InterpolantIn.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
2*c8dee2aaSAndroid Build Coastguard Workerstatic float defaultVarying;
3*c8dee2aaSAndroid Build Coastguard Workerstatic float linearVarying;
4*c8dee2aaSAndroid Build Coastguard Workerstatic float flatVarying;
5*c8dee2aaSAndroid Build Coastguard Worker
6*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Input
7*c8dee2aaSAndroid Build Coastguard Worker{
8*c8dee2aaSAndroid Build Coastguard Worker    float defaultVarying : TEXCOORD0;
9*c8dee2aaSAndroid Build Coastguard Worker    noperspective float linearVarying : TEXCOORD1;
10*c8dee2aaSAndroid Build Coastguard Worker    nointerpolation float flatVarying : TEXCOORD2;
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Worker
13*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
14*c8dee2aaSAndroid Build Coastguard Worker{
15*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
16*c8dee2aaSAndroid Build Coastguard Worker};
17*c8dee2aaSAndroid Build Coastguard Worker
18*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
19*c8dee2aaSAndroid Build Coastguard Worker{
20*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = float4(defaultVarying, linearVarying, flatVarying, 1.0f);
21*c8dee2aaSAndroid Build Coastguard Worker}
22*c8dee2aaSAndroid Build Coastguard Worker
23*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main(SPIRV_Cross_Input stage_input)
24*c8dee2aaSAndroid Build Coastguard Worker{
25*c8dee2aaSAndroid Build Coastguard Worker    defaultVarying = stage_input.defaultVarying;
26*c8dee2aaSAndroid Build Coastguard Worker    linearVarying = stage_input.linearVarying;
27*c8dee2aaSAndroid Build Coastguard Worker    flatVarying = stage_input.flatVarying;
28*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
29*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
30*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
31*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
32*c8dee2aaSAndroid Build Coastguard Worker}
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