1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %main "main" %sk_FragColor %defaultVarying %linearVarying %flatVarying 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %main OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %defaultVarying "defaultVarying" 8*c8dee2aaSAndroid Build Coastguard Worker OpName %linearVarying "linearVarying" 9*c8dee2aaSAndroid Build Coastguard Worker OpName %flatVarying "flatVarying" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 11*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 12*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %defaultVarying Location 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %linearVarying Location 1 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %linearVarying NoPerspective 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %flatVarying Location 2 18*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %flatVarying Flat 19*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %18 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 21*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 22*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 23*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 24*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Input_float = OpTypePointer Input %float 25*c8dee2aaSAndroid Build Coastguard Worker%defaultVarying = OpVariable %_ptr_Input_float Input 26*c8dee2aaSAndroid Build Coastguard Worker%linearVarying = OpVariable %_ptr_Input_float Input 27*c8dee2aaSAndroid Build Coastguard Worker%flatVarying = OpVariable %_ptr_Input_float Input 28*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 29*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 30*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 31*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %void None %12 32*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 33*c8dee2aaSAndroid Build Coastguard Worker %14 = OpLoad %float %defaultVarying 34*c8dee2aaSAndroid Build Coastguard Worker %15 = OpLoad %float %linearVarying 35*c8dee2aaSAndroid Build Coastguard Worker %16 = OpLoad %float %flatVarying 36*c8dee2aaSAndroid Build Coastguard Worker %18 = OpCompositeConstruct %v4float %14 %15 %16 %float_1 37*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %18 38*c8dee2aaSAndroid Build Coastguard Worker OpReturn 39*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 40