xref: /aosp_15_r20/external/skia/tests/sksl/shared/InoutParameters.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
9*c8dee2aaSAndroid Build Coastguard Worker};
10*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
13*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
14*c8dee2aaSAndroid Build Coastguard Worker};
15*c8dee2aaSAndroid Build Coastguard Workervoid outParameterWrite_vh4(Uniforms _uniforms, thread half4& x) {
16*c8dee2aaSAndroid Build Coastguard Worker    x = _uniforms.colorGreen;
17*c8dee2aaSAndroid Build Coastguard Worker}
18*c8dee2aaSAndroid Build Coastguard Workervoid outParameterWriteIndirect_vh4(Uniforms _uniforms, thread half4& c) {
19*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp0;
20*c8dee2aaSAndroid Build Coastguard Worker    ((outParameterWrite_vh4(_uniforms, _skTemp0)), (c = _skTemp0));
21*c8dee2aaSAndroid Build Coastguard Worker}
22*c8dee2aaSAndroid Build Coastguard Workervoid inoutParameterWrite_vh4(thread half4& x) {
23*c8dee2aaSAndroid Build Coastguard Worker    x *= x;
24*c8dee2aaSAndroid Build Coastguard Worker}
25*c8dee2aaSAndroid Build Coastguard Workervoid inoutParameterWriteIndirect_vh4(thread half4& x) {
26*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp1;
27*c8dee2aaSAndroid Build Coastguard Worker    ((inoutParameterWrite_vh4((_skTemp1 = x))), (x = _skTemp1));
28*c8dee2aaSAndroid Build Coastguard Worker}
29*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
30*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
31*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
32*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp2;
33*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp3;
34*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp4;
35*c8dee2aaSAndroid Build Coastguard Worker    half4 _skTemp5;
36*c8dee2aaSAndroid Build Coastguard Worker    half4 c;
37*c8dee2aaSAndroid Build Coastguard Worker    ((outParameterWrite_vh4(_uniforms, _skTemp2)), (c = _skTemp2));
38*c8dee2aaSAndroid Build Coastguard Worker    ((outParameterWriteIndirect_vh4(_uniforms, _skTemp3)), (c = _skTemp3));
39*c8dee2aaSAndroid Build Coastguard Worker    ((inoutParameterWrite_vh4((_skTemp4 = c))), (c = _skTemp4));
40*c8dee2aaSAndroid Build Coastguard Worker    ((inoutParameterWriteIndirect_vh4((_skTemp5 = c))), (c = _skTemp5));
41*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = c;
42*c8dee2aaSAndroid Build Coastguard Worker    return _out;
43*c8dee2aaSAndroid Build Coastguard Worker}
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