1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorGreen; 9}; 10struct Inputs { 11}; 12struct Outputs { 13 half4 sk_FragColor [[color(0)]]; 14}; 15void outParameterWrite_vh4(Uniforms _uniforms, thread half4& x) { 16 x = _uniforms.colorGreen; 17} 18void outParameterWriteIndirect_vh4(Uniforms _uniforms, thread half4& c) { 19 half4 _skTemp0; 20 ((outParameterWrite_vh4(_uniforms, _skTemp0)), (c = _skTemp0)); 21} 22void inoutParameterWrite_vh4(thread half4& x) { 23 x *= x; 24} 25void inoutParameterWriteIndirect_vh4(thread half4& x) { 26 half4 _skTemp1; 27 ((inoutParameterWrite_vh4((_skTemp1 = x))), (x = _skTemp1)); 28} 29fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 30 Outputs _out; 31 (void)_out; 32 half4 _skTemp2; 33 half4 _skTemp3; 34 half4 _skTemp4; 35 half4 _skTemp5; 36 half4 c; 37 ((outParameterWrite_vh4(_uniforms, _skTemp2)), (c = _skTemp2)); 38 ((outParameterWriteIndirect_vh4(_uniforms, _skTemp3)), (c = _skTemp3)); 39 ((inoutParameterWrite_vh4((_skTemp4 = c))), (c = _skTemp4)); 40 ((inoutParameterWriteIndirect_vh4((_skTemp5 = c))), (c = _skTemp5)); 41 _out.sk_FragColor = c; 42 return _out; 43} 44