1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorWhite: vec4<f32>, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn ifElseTest_h4h4h4h4(colorBlue: vec4<f32>, colorGreen: vec4<f32>, colorRed: vec4<f32>) -> vec4<f32> { 11 { 12 var result: vec4<f32> = vec4<f32>(0.0); 13 if any(_globalUniforms.colorWhite != colorBlue) { 14 { 15 if all(colorGreen == colorRed) { 16 { 17 result = colorRed; 18 } 19 } else { 20 { 21 result = colorGreen; 22 } 23 } 24 } 25 } else { 26 { 27 if any(colorRed != colorGreen) { 28 { 29 result = colorBlue; 30 } 31 } else { 32 { 33 result = _globalUniforms.colorWhite; 34 } 35 } 36 } 37 } 38 if all(colorRed == colorBlue) { 39 { 40 return _globalUniforms.colorWhite; 41 } 42 } 43 if any(colorRed != colorGreen) { 44 { 45 return result; 46 } 47 } 48 if all(colorRed == _globalUniforms.colorWhite) { 49 { 50 return colorBlue; 51 } 52 } 53 return colorRed; 54 } 55} 56fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { 57 { 58 let _skTemp0 = ifElseTest_h4h4h4h4(vec4<f32>(0.0, 0.0, _globalUniforms.colorWhite.z, 1.0), vec4<f32>(0.0, _globalUniforms.colorWhite.y, 0.0, 1.0), vec4<f32>(_globalUniforms.colorWhite.x, 0.0, 0.0, 1.0)); 59 return _skTemp0; 60 } 61} 62@fragment fn main() -> FSOut { 63 var _stageOut: FSOut; 64 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 65 return _stageOut; 66} 67