1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 11 { 12 var u1: u32 = 0u; 13 u1 = u1 + u32(1); 14 var u2: u32 = 305441741u; 15 u2 = u2 + u32(1); 16 var u3: u32 = 2147483646u; 17 u3 = u3 + u32(1); 18 var u4: u32 = 4294967294u; 19 u4 = u4 + u32(1); 20 var u5: u32 = 65534u; 21 u5 = u5 + u32(1); 22 return _globalUniforms.colorGreen; 23 } 24} 25@fragment fn main() -> FSOut { 26 var _stageOut: FSOut; 27 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 28 return _stageOut; 29} 30