1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker}; 5*c8dee2aaSAndroid Build Coastguard Worker 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 8*c8dee2aaSAndroid Build Coastguard Worker 9*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 10*c8dee2aaSAndroid Build Coastguard Worker{ 11*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 12*c8dee2aaSAndroid Build Coastguard Worker}; 13*c8dee2aaSAndroid Build Coastguard Worker 14*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 15*c8dee2aaSAndroid Build Coastguard Worker{ 16*c8dee2aaSAndroid Build Coastguard Worker uint u1 = 0u; 17*c8dee2aaSAndroid Build Coastguard Worker u1 = 0u + 1u; 18*c8dee2aaSAndroid Build Coastguard Worker uint u2 = 305441741u; 19*c8dee2aaSAndroid Build Coastguard Worker u2 = 305441741u + 1u; 20*c8dee2aaSAndroid Build Coastguard Worker uint u3 = 2147483646u; 21*c8dee2aaSAndroid Build Coastguard Worker u3 = 2147483646u + 1u; 22*c8dee2aaSAndroid Build Coastguard Worker uint u4 = 4294967294u; 23*c8dee2aaSAndroid Build Coastguard Worker u4 = 4294967294u + 1u; 24*c8dee2aaSAndroid Build Coastguard Worker uint u5 = 65534u; 25*c8dee2aaSAndroid Build Coastguard Worker u5 = 65534u + 1u; 26*c8dee2aaSAndroid Build Coastguard Worker return _7_colorGreen; 27*c8dee2aaSAndroid Build Coastguard Worker} 28*c8dee2aaSAndroid Build Coastguard Worker 29*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 30*c8dee2aaSAndroid Build Coastguard Worker{ 31*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 32*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 33*c8dee2aaSAndroid Build Coastguard Worker} 34*c8dee2aaSAndroid Build Coastguard Worker 35*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 36*c8dee2aaSAndroid Build Coastguard Worker{ 37*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 38*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 39*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 40*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 41*c8dee2aaSAndroid Build Coastguard Worker} 42