xref: /aosp_15_r20/external/skia/tests/sksl/shared/GeometricIntrinsics.wgsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1diagnostic(off, derivative_uniformity);
2diagnostic(off, chromium.unreachable_code);
3struct FSOut {
4  @location(0) sk_FragColor: vec4<f32>,
5};
6struct _GlobalUniforms {
7  colorGreen: vec4<f32>,
8};
9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms;
10fn _skslMain(coords: vec2<f32>) -> vec4<f32> {
11  {
12    var _0_x: f32 = 1.0;
13    let _skTemp0 = length(_0_x);
14    _0_x = _skTemp0;
15    let _skTemp1 = distance(_0_x, 2.0);
16    _0_x = _skTemp1;
17    _0_x = _0_x * 2.0;
18    let _skTemp2 = sign(_0_x);
19    _0_x = _skTemp2;
20    var _1_x: vec2<f32> = vec2<f32>(1.0, 2.0);
21    let _skTemp3 = length(_1_x);
22    _1_x = vec2<f32>(_skTemp3);
23    let _skTemp4 = distance(_1_x, vec2<f32>(3.0, 4.0));
24    _1_x = vec2<f32>(_skTemp4);
25    let _skTemp5 = dot(_1_x, vec2<f32>(3.0, 4.0));
26    _1_x = vec2<f32>(_skTemp5);
27    let _skTemp6 = normalize(_1_x);
28    _1_x = _skTemp6;
29    return _globalUniforms.colorGreen;
30  }
31}
32@fragment fn main() -> FSOut {
33  var _stageOut: FSOut;
34  _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
35  return _stageOut;
36}
37