1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0) 2*c8dee2aaSAndroid Build Coastguard Worker{ 3*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorGreen : packoffset(c0); 4*c8dee2aaSAndroid Build Coastguard Worker float4 _7_colorRed : packoffset(c1); 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Worker 7*c8dee2aaSAndroid Build Coastguard Worker 8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor; 9*c8dee2aaSAndroid Build Coastguard Worker 10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output 11*c8dee2aaSAndroid Build Coastguard Worker{ 12*c8dee2aaSAndroid Build Coastguard Worker float4 sk_FragColor : SV_Target0; 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Worker 15*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _21) 16*c8dee2aaSAndroid Build Coastguard Worker{ 17*c8dee2aaSAndroid Build Coastguard Worker float sumA = 0.0f; 18*c8dee2aaSAndroid Build Coastguard Worker float sumB = 0.0f; 19*c8dee2aaSAndroid Build Coastguard Worker float a = 0.0f; 20*c8dee2aaSAndroid Build Coastguard Worker float b = 10.0f; 21*c8dee2aaSAndroid Build Coastguard Worker for (;;) 22*c8dee2aaSAndroid Build Coastguard Worker { 23*c8dee2aaSAndroid Build Coastguard Worker bool _42 = false; 24*c8dee2aaSAndroid Build Coastguard Worker if (a < 10.0f) 25*c8dee2aaSAndroid Build Coastguard Worker { 26*c8dee2aaSAndroid Build Coastguard Worker _42 = b > 0.0f; 27*c8dee2aaSAndroid Build Coastguard Worker } 28*c8dee2aaSAndroid Build Coastguard Worker else 29*c8dee2aaSAndroid Build Coastguard Worker { 30*c8dee2aaSAndroid Build Coastguard Worker _42 = false; 31*c8dee2aaSAndroid Build Coastguard Worker } 32*c8dee2aaSAndroid Build Coastguard Worker if (_42) 33*c8dee2aaSAndroid Build Coastguard Worker { 34*c8dee2aaSAndroid Build Coastguard Worker sumA += a; 35*c8dee2aaSAndroid Build Coastguard Worker sumB += b; 36*c8dee2aaSAndroid Build Coastguard Worker a += 1.0f; 37*c8dee2aaSAndroid Build Coastguard Worker b -= 1.0f; 38*c8dee2aaSAndroid Build Coastguard Worker continue; 39*c8dee2aaSAndroid Build Coastguard Worker } 40*c8dee2aaSAndroid Build Coastguard Worker else 41*c8dee2aaSAndroid Build Coastguard Worker { 42*c8dee2aaSAndroid Build Coastguard Worker break; 43*c8dee2aaSAndroid Build Coastguard Worker } 44*c8dee2aaSAndroid Build Coastguard Worker } 45*c8dee2aaSAndroid Build Coastguard Worker bool _63 = false; 46*c8dee2aaSAndroid Build Coastguard Worker if (sumA != 45.0f) 47*c8dee2aaSAndroid Build Coastguard Worker { 48*c8dee2aaSAndroid Build Coastguard Worker _63 = true; 49*c8dee2aaSAndroid Build Coastguard Worker } 50*c8dee2aaSAndroid Build Coastguard Worker else 51*c8dee2aaSAndroid Build Coastguard Worker { 52*c8dee2aaSAndroid Build Coastguard Worker _63 = sumB != 55.0f; 53*c8dee2aaSAndroid Build Coastguard Worker } 54*c8dee2aaSAndroid Build Coastguard Worker if (_63) 55*c8dee2aaSAndroid Build Coastguard Worker { 56*c8dee2aaSAndroid Build Coastguard Worker return _7_colorRed; 57*c8dee2aaSAndroid Build Coastguard Worker } 58*c8dee2aaSAndroid Build Coastguard Worker int sumC = 0; 59*c8dee2aaSAndroid Build Coastguard Worker for (int c = 0; c < 10; c++) 60*c8dee2aaSAndroid Build Coastguard Worker { 61*c8dee2aaSAndroid Build Coastguard Worker sumC += c; 62*c8dee2aaSAndroid Build Coastguard Worker } 63*c8dee2aaSAndroid Build Coastguard Worker if (sumC != 45) 64*c8dee2aaSAndroid Build Coastguard Worker { 65*c8dee2aaSAndroid Build Coastguard Worker return _7_colorRed; 66*c8dee2aaSAndroid Build Coastguard Worker } 67*c8dee2aaSAndroid Build Coastguard Worker float sumE = 0.0f; 68*c8dee2aaSAndroid Build Coastguard Worker float _100[2] = { 0.0f, 10.0f }; 69*c8dee2aaSAndroid Build Coastguard Worker float d[2] = _100; 70*c8dee2aaSAndroid Build Coastguard Worker float _108[4] = { 1.0f, 2.0f, 3.0f, 4.0f }; 71*c8dee2aaSAndroid Build Coastguard Worker float e[4] = _108; 72*c8dee2aaSAndroid Build Coastguard Worker for (; d[0] < d[1]; d[0] += 1.0f) 73*c8dee2aaSAndroid Build Coastguard Worker { 74*c8dee2aaSAndroid Build Coastguard Worker sumE += e[0]; 75*c8dee2aaSAndroid Build Coastguard Worker } 76*c8dee2aaSAndroid Build Coastguard Worker if (sumE != 10.0f) 77*c8dee2aaSAndroid Build Coastguard Worker { 78*c8dee2aaSAndroid Build Coastguard Worker return _7_colorRed; 79*c8dee2aaSAndroid Build Coastguard Worker } 80*c8dee2aaSAndroid Build Coastguard Worker for (;;) 81*c8dee2aaSAndroid Build Coastguard Worker { 82*c8dee2aaSAndroid Build Coastguard Worker break; 83*c8dee2aaSAndroid Build Coastguard Worker } 84*c8dee2aaSAndroid Build Coastguard Worker for (;;) 85*c8dee2aaSAndroid Build Coastguard Worker { 86*c8dee2aaSAndroid Build Coastguard Worker return _7_colorGreen; 87*c8dee2aaSAndroid Build Coastguard Worker } 88*c8dee2aaSAndroid Build Coastguard Worker} 89*c8dee2aaSAndroid Build Coastguard Worker 90*c8dee2aaSAndroid Build Coastguard Workervoid frag_main() 91*c8dee2aaSAndroid Build Coastguard Worker{ 92*c8dee2aaSAndroid Build Coastguard Worker float2 _17 = 0.0f.xx; 93*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = main(_17); 94*c8dee2aaSAndroid Build Coastguard Worker} 95*c8dee2aaSAndroid Build Coastguard Worker 96*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main() 97*c8dee2aaSAndroid Build Coastguard Worker{ 98*c8dee2aaSAndroid Build Coastguard Worker frag_main(); 99*c8dee2aaSAndroid Build Coastguard Worker SPIRV_Cross_Output stage_output; 100*c8dee2aaSAndroid Build Coastguard Worker stage_output.sk_FragColor = sk_FragColor; 101*c8dee2aaSAndroid Build Coastguard Worker return stage_output; 102*c8dee2aaSAndroid Build Coastguard Worker} 103