1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 colorGreen: vec4<f32>, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 11 { 12 return vec4<f32>(f32(i32(_globalUniforms.colorGreen.x)), _globalUniforms.colorGreen.y, _globalUniforms.colorGreen.zw); 13 } 14} 15@fragment fn main() -> FSOut { 16 var _stageOut: FSOut; 17 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 18 return _stageOut; 19} 20