1
2out vec4 sk_FragColor;
3uniform vec4 colorGreen;
4uniform vec4 colorRed;
5vec4 main() {
6 int a = 0;
7 int b = 0;
8 int c = 0;
9 int d = 0;
10 a = 1;
11 b = 2;
12 c = 5;
13 return ((a == 1 && b == 2) && c == 5) && d == 0 ? colorGreen : colorRed;
14}
15