1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6var<private> zero: i32 = 0; 7const globalArray: array<f32, 2> = array<f32, 2>(1.0, 1.0); 8const globalVector: vec2<f32> = vec2<f32>(1.0); 9const globalMatrix: mat2x2<f32> = mat2x2<f32>(1.0, 1.0, 1.0, 1.0); 10fn _skslMain(_skParam0: vec2<f32>) -> vec4<f32> { 11 { 12 const localArray: array<f32, 2> = array<f32, 2>(0.0, 1.0); 13 const localVector: vec2<f32> = vec2<f32>(1.0); 14 const localMatrix: mat2x2<f32> = mat2x2<f32>(0.0, 1.0, 2.0, 3.0); 15 return vec4<f32>(globalArray[zero] * localArray[zero], globalVector[zero] * localVector[zero], globalMatrix[zero] * localMatrix[zero]); 16 } 17} 18@fragment fn main() -> FSOut { 19 var _stageOut: FSOut; 20 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 21 return _stageOut; 22} 23