xref: /aosp_15_r20/external/skia/tests/sksl/shared/ConstGlobal.hlsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Workercbuffer _UniformBuffer : register(b0, space0)
2*c8dee2aaSAndroid Build Coastguard Worker{
3*c8dee2aaSAndroid Build Coastguard Worker    float4 _18_colorGreen : packoffset(c0);
4*c8dee2aaSAndroid Build Coastguard Worker    float4 _18_colorRed : packoffset(c1);
5*c8dee2aaSAndroid Build Coastguard Worker};
6*c8dee2aaSAndroid Build Coastguard Worker
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Workerstatic float4 sk_FragColor;
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Workerstruct SPIRV_Cross_Output
11*c8dee2aaSAndroid Build Coastguard Worker{
12*c8dee2aaSAndroid Build Coastguard Worker    float4 sk_FragColor : SV_Target0;
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Workerstatic float4x4 MATRIXFIVE = float4x4(0.0f.xxxx, 0.0f.xxxx, 0.0f.xxxx, 0.0f.xxxx);
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Workerbool verify_const_globals_biih44(int _35, int _36, float4x4 _37)
18*c8dee2aaSAndroid Build Coastguard Worker{
19*c8dee2aaSAndroid Build Coastguard Worker    bool _48 = false;
20*c8dee2aaSAndroid Build Coastguard Worker    if (_35 == 7)
21*c8dee2aaSAndroid Build Coastguard Worker    {
22*c8dee2aaSAndroid Build Coastguard Worker        _48 = _36 == 10;
23*c8dee2aaSAndroid Build Coastguard Worker    }
24*c8dee2aaSAndroid Build Coastguard Worker    else
25*c8dee2aaSAndroid Build Coastguard Worker    {
26*c8dee2aaSAndroid Build Coastguard Worker        _48 = false;
27*c8dee2aaSAndroid Build Coastguard Worker    }
28*c8dee2aaSAndroid Build Coastguard Worker    bool _68 = false;
29*c8dee2aaSAndroid Build Coastguard Worker    if (_48)
30*c8dee2aaSAndroid Build Coastguard Worker    {
31*c8dee2aaSAndroid Build Coastguard Worker        _68 = ((all(bool4(_37[0].x == float4(5.0f, 0.0f, 0.0f, 0.0f).x, _37[0].y == float4(5.0f, 0.0f, 0.0f, 0.0f).y, _37[0].z == float4(5.0f, 0.0f, 0.0f, 0.0f).z, _37[0].w == float4(5.0f, 0.0f, 0.0f, 0.0f).w)) && all(bool4(_37[1].x == float4(0.0f, 5.0f, 0.0f, 0.0f).x, _37[1].y == float4(0.0f, 5.0f, 0.0f, 0.0f).y, _37[1].z == float4(0.0f, 5.0f, 0.0f, 0.0f).z, _37[1].w == float4(0.0f, 5.0f, 0.0f, 0.0f).w))) && all(bool4(_37[2].x == float4(0.0f, 0.0f, 5.0f, 0.0f).x, _37[2].y == float4(0.0f, 0.0f, 5.0f, 0.0f).y, _37[2].z == float4(0.0f, 0.0f, 5.0f, 0.0f).z, _37[2].w == float4(0.0f, 0.0f, 5.0f, 0.0f).w))) && all(bool4(_37[3].x == float4(0.0f, 0.0f, 0.0f, 5.0f).x, _37[3].y == float4(0.0f, 0.0f, 0.0f, 5.0f).y, _37[3].z == float4(0.0f, 0.0f, 0.0f, 5.0f).z, _37[3].w == float4(0.0f, 0.0f, 0.0f, 5.0f).w));
32*c8dee2aaSAndroid Build Coastguard Worker    }
33*c8dee2aaSAndroid Build Coastguard Worker    else
34*c8dee2aaSAndroid Build Coastguard Worker    {
35*c8dee2aaSAndroid Build Coastguard Worker        _68 = false;
36*c8dee2aaSAndroid Build Coastguard Worker    }
37*c8dee2aaSAndroid Build Coastguard Worker    return _68;
38*c8dee2aaSAndroid Build Coastguard Worker}
39*c8dee2aaSAndroid Build Coastguard Worker
40*c8dee2aaSAndroid Build Coastguard Workerfloat4 main(float2 _70)
41*c8dee2aaSAndroid Build Coastguard Worker{
42*c8dee2aaSAndroid Build Coastguard Worker    MATRIXFIVE = float4x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 5.0f));
43*c8dee2aaSAndroid Build Coastguard Worker    int _72 = 7;
44*c8dee2aaSAndroid Build Coastguard Worker    int _73 = 10;
45*c8dee2aaSAndroid Build Coastguard Worker    float4x4 _74 = float4x4(float4(5.0f, 0.0f, 0.0f, 0.0f), float4(0.0f, 5.0f, 0.0f, 0.0f), float4(0.0f, 0.0f, 5.0f, 0.0f), float4(0.0f, 0.0f, 0.0f, 5.0f));
46*c8dee2aaSAndroid Build Coastguard Worker    float4 _76 = 0.0f.xxxx;
47*c8dee2aaSAndroid Build Coastguard Worker    if (verify_const_globals_biih44(_72, _73, _74))
48*c8dee2aaSAndroid Build Coastguard Worker    {
49*c8dee2aaSAndroid Build Coastguard Worker        _76 = _18_colorGreen;
50*c8dee2aaSAndroid Build Coastguard Worker    }
51*c8dee2aaSAndroid Build Coastguard Worker    else
52*c8dee2aaSAndroid Build Coastguard Worker    {
53*c8dee2aaSAndroid Build Coastguard Worker        _76 = _18_colorRed;
54*c8dee2aaSAndroid Build Coastguard Worker    }
55*c8dee2aaSAndroid Build Coastguard Worker    return _76;
56*c8dee2aaSAndroid Build Coastguard Worker}
57*c8dee2aaSAndroid Build Coastguard Worker
58*c8dee2aaSAndroid Build Coastguard Workervoid frag_main()
59*c8dee2aaSAndroid Build Coastguard Worker{
60*c8dee2aaSAndroid Build Coastguard Worker    float2 _27 = 0.0f.xx;
61*c8dee2aaSAndroid Build Coastguard Worker    float4 _29 = main(_27);
62*c8dee2aaSAndroid Build Coastguard Worker    sk_FragColor = _29;
63*c8dee2aaSAndroid Build Coastguard Worker}
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard WorkerSPIRV_Cross_Output main()
66*c8dee2aaSAndroid Build Coastguard Worker{
67*c8dee2aaSAndroid Build Coastguard Worker    frag_main();
68*c8dee2aaSAndroid Build Coastguard Worker    SPIRV_Cross_Output stage_output;
69*c8dee2aaSAndroid Build Coastguard Worker    stage_output.sk_FragColor = sk_FragColor;
70*c8dee2aaSAndroid Build Coastguard Worker    return stage_output;
71*c8dee2aaSAndroid Build Coastguard Worker}
72