1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "colorGreen" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorRed" 10*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %ok "ok" 13*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 14*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 16*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 17*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 16 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 20*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 21*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 22*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 23*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %36 RelaxedPrecision 24*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %39 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %40 RelaxedPrecision 26*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 27*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 28*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 29*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 30*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %v4float %v4float 31*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 32*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 33*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 34*c8dee2aaSAndroid Build Coastguard Worker %12 = OpTypeFunction %void 35*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 36*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 37*c8dee2aaSAndroid Build Coastguard Worker %16 = OpConstantComposite %v2float %float_0 %float_0 38*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 39*c8dee2aaSAndroid Build Coastguard Worker %20 = OpTypeFunction %v4float %_ptr_Function_v2float 40*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 41*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_bool = OpTypePointer Function %bool 42*c8dee2aaSAndroid Build Coastguard Worker %true = OpConstantTrue %bool 43*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 44*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 45*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 46*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 47*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 48*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %12 49*c8dee2aaSAndroid Build Coastguard Worker %13 = OpLabel 50*c8dee2aaSAndroid Build Coastguard Worker %17 = OpVariable %_ptr_Function_v2float Function 51*c8dee2aaSAndroid Build Coastguard Worker OpStore %17 %16 52*c8dee2aaSAndroid Build Coastguard Worker %19 = OpFunctionCall %v4float %main %17 53*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %19 54*c8dee2aaSAndroid Build Coastguard Worker OpReturn 55*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 56*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %20 57*c8dee2aaSAndroid Build Coastguard Worker %21 = OpFunctionParameter %_ptr_Function_v2float 58*c8dee2aaSAndroid Build Coastguard Worker %22 = OpLabel 59*c8dee2aaSAndroid Build Coastguard Worker %ok = OpVariable %_ptr_Function_bool Function 60*c8dee2aaSAndroid Build Coastguard Worker %27 = OpVariable %_ptr_Function_v4float Function 61*c8dee2aaSAndroid Build Coastguard Worker OpStore %ok %true 62*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %31 None 63*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %true %29 %30 64*c8dee2aaSAndroid Build Coastguard Worker %29 = OpLabel 65*c8dee2aaSAndroid Build Coastguard Worker %32 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 66*c8dee2aaSAndroid Build Coastguard Worker %36 = OpLoad %v4float %32 67*c8dee2aaSAndroid Build Coastguard Worker OpStore %27 %36 68*c8dee2aaSAndroid Build Coastguard Worker OpBranch %31 69*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLabel 70*c8dee2aaSAndroid Build Coastguard Worker %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 71*c8dee2aaSAndroid Build Coastguard Worker %39 = OpLoad %v4float %37 72*c8dee2aaSAndroid Build Coastguard Worker OpStore %27 %39 73*c8dee2aaSAndroid Build Coastguard Worker OpBranch %31 74*c8dee2aaSAndroid Build Coastguard Worker %31 = OpLabel 75*c8dee2aaSAndroid Build Coastguard Worker %40 = OpLoad %v4float %27 76*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %40 77*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 78