1 OpCapability Shader 2 %1 = OpExtInstImport "GLSL.std.450" 3 OpMemoryModel Logical GLSL450 4 OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5 OpExecutionMode %_entrypoint_v OriginUpperLeft 6 OpName %sk_FragColor "sk_FragColor" 7 OpName %_UniformBuffer "_UniformBuffer" 8 OpMemberName %_UniformBuffer 0 "colorGreen" 9 OpMemberName %_UniformBuffer 1 "colorRed" 10 OpName %_entrypoint_v "_entrypoint_v" 11 OpName %main "main" 12 OpName %ok "ok" 13 OpDecorate %sk_FragColor RelaxedPrecision 14 OpDecorate %sk_FragColor Location 0 15 OpDecorate %sk_FragColor Index 0 16 OpMemberDecorate %_UniformBuffer 0 Offset 0 17 OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 18 OpMemberDecorate %_UniformBuffer 1 Offset 16 19 OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 20 OpDecorate %_UniformBuffer Block 21 OpDecorate %7 Binding 0 22 OpDecorate %7 DescriptorSet 0 23 OpDecorate %36 RelaxedPrecision 24 OpDecorate %39 RelaxedPrecision 25 OpDecorate %40 RelaxedPrecision 26 %float = OpTypeFloat 32 27 %v4float = OpTypeVector %float 4 28%_ptr_Output_v4float = OpTypePointer Output %v4float 29%sk_FragColor = OpVariable %_ptr_Output_v4float Output 30%_UniformBuffer = OpTypeStruct %v4float %v4float 31%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 32 %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 33 %void = OpTypeVoid 34 %12 = OpTypeFunction %void 35 %float_0 = OpConstant %float 0 36 %v2float = OpTypeVector %float 2 37 %16 = OpConstantComposite %v2float %float_0 %float_0 38%_ptr_Function_v2float = OpTypePointer Function %v2float 39 %20 = OpTypeFunction %v4float %_ptr_Function_v2float 40 %bool = OpTypeBool 41%_ptr_Function_bool = OpTypePointer Function %bool 42 %true = OpConstantTrue %bool 43%_ptr_Function_v4float = OpTypePointer Function %v4float 44%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 45 %int = OpTypeInt 32 1 46 %int_0 = OpConstant %int 0 47 %int_1 = OpConstant %int 1 48%_entrypoint_v = OpFunction %void None %12 49 %13 = OpLabel 50 %17 = OpVariable %_ptr_Function_v2float Function 51 OpStore %17 %16 52 %19 = OpFunctionCall %v4float %main %17 53 OpStore %sk_FragColor %19 54 OpReturn 55 OpFunctionEnd 56 %main = OpFunction %v4float None %20 57 %21 = OpFunctionParameter %_ptr_Function_v2float 58 %22 = OpLabel 59 %ok = OpVariable %_ptr_Function_bool Function 60 %27 = OpVariable %_ptr_Function_v4float Function 61 OpStore %ok %true 62 OpSelectionMerge %31 None 63 OpBranchConditional %true %29 %30 64 %29 = OpLabel 65 %32 = OpAccessChain %_ptr_Uniform_v4float %7 %int_0 66 %36 = OpLoad %v4float %32 67 OpStore %27 %36 68 OpBranch %31 69 %30 = OpLabel 70 %37 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 71 %39 = OpLoad %v4float %37 72 OpStore %27 %39 73 OpBranch %31 74 %31 = OpLabel 75 %40 = OpLoad %v4float %27 76 OpReturnValue %40 77 OpFunctionEnd 78