1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6fn _skslMain(coords: vec2<f32>) -> vec4<f32> { 7 { 8 var rgb: array<f32, 3>; 9 var a: f32; 10 rgb[0] = 0.0; 11 rgb[1] = 1.0; 12 rgb[2] = 0.0; 13 a = 1.0; 14 return vec4<f32>(rgb[0], rgb[1], rgb[2], a); 15 } 16} 17@fragment fn main() -> FSOut { 18 var _stageOut: FSOut; 19 _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); 20 return _stageOut; 21} 22