1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 colorGreen; 9 half4 colorRed; 10}; 11struct Inputs { 12}; 13struct Outputs { 14 half4 sk_FragColor [[color(0)]]; 15}; 16fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 17 Outputs _out; 18 (void)_out; 19 array<float, 4> test1 = array<float, 4>{1.0, 2.0, 3.0, 4.0}; 20 array<float2, 2> test2 = array<float2, 2>{float2(1.0, 2.0), float2(3.0, 4.0)}; 21 array<float4x4, 1> test3 = array<float4x4, 1>{float4x4(16.0)}; 22 _out.sk_FragColor = (test1[3] + test2[1].y) + test3[0][3].w == 24.0 ? _uniforms.colorGreen : _uniforms.colorRed; 23 return _out; 24} 25