129 instructions 2 3store_src_rg coords = src.rg 4init_lane_masks CondMask = LoopMask = RetMask = true 5splat_4_constants color = 0 6store_loop_mask $0 = LoopMask 7copy_uniform $1 = colorGreen(1) 8cast_to_int_from_float $1 = FloatToInt($1) 9store_loop_mask $2 = LoopMask 10mask_off_loop_mask LoopMask &= ~(CondMask & LoopMask & RetMask) 11case_op if ($1 == 0) { LoopMask = true; $2 = false; } 12branch_if_no_lanes_active branch_if_no_lanes_active +5 (label 1 at #15) 13copy_4_uniforms $3..6 = colorRed 14copy_4_slots_masked color = Mask($3..6) 15branch_if_all_lanes_active branch_if_all_lanes_active +17 (label 0 at #30) 16mask_off_loop_mask LoopMask &= ~(CondMask & LoopMask & RetMask) 17label label 0x00000001 18case_op if ($1 == 0x00000001) { LoopMask = true; $2 = false; } 19branch_if_no_lanes_active branch_if_no_lanes_active +5 (label 2 at #22) 20copy_4_uniforms $3..6 = colorGreen 21copy_4_slots_masked color = Mask($3..6) 22branch_if_all_lanes_active branch_if_all_lanes_active +10 (label 0 at #30) 23mask_off_loop_mask LoopMask &= ~(CondMask & LoopMask & RetMask) 24label label 0x00000002 25reenable_loop_mask LoopMask |= $2 26branch_if_no_lanes_active branch_if_no_lanes_active +5 (label 3 at #29) 27copy_4_uniforms $2..5 = colorRed 28copy_4_slots_masked color = Mask($2..5) 29branch_if_all_lanes_active branch_if_all_lanes_active +3 (label 0 at #30) 30mask_off_loop_mask LoopMask &= ~(CondMask & LoopMask & RetMask) 31label label 0x00000003 32label label 0 33load_loop_mask LoopMask = $0 34copy_4_slots_unmasked $0..3 = color 35load_src src.rgba = $0..3 36