1*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, derivative_uniformity); 2*c8dee2aaSAndroid Build Coastguard Workerdiagnostic(off, chromium.unreachable_code); 3*c8dee2aaSAndroid Build Coastguard Workerstruct FSOut { 4*c8dee2aaSAndroid Build Coastguard Worker @location(0) sk_FragColor: vec4<f32>, 5*c8dee2aaSAndroid Build Coastguard Worker}; 6*c8dee2aaSAndroid Build Coastguard Workerstruct _GlobalUniforms { 7*c8dee2aaSAndroid Build Coastguard Worker a: u32, 8*c8dee2aaSAndroid Build Coastguard Worker}; 9*c8dee2aaSAndroid Build Coastguard Worker@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10*c8dee2aaSAndroid Build Coastguard Workerfn _skslMain(_stageOut: ptr<function, FSOut>) { 11*c8dee2aaSAndroid Build Coastguard Worker { 12*c8dee2aaSAndroid Build Coastguard Worker let _skTemp0 = unpack2x16float(_globalUniforms.a); 13*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_skTemp0)), (*_stageOut).sk_FragColor.zw); 14*c8dee2aaSAndroid Build Coastguard Worker let _skTemp1 = unpack2x16unorm(_globalUniforms.a); 15*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_skTemp1)), (*_stageOut).sk_FragColor.zw); 16*c8dee2aaSAndroid Build Coastguard Worker let _skTemp2 = unpack2x16snorm(_globalUniforms.a); 17*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_skTemp2)), (*_stageOut).sk_FragColor.zw); 18*c8dee2aaSAndroid Build Coastguard Worker let _skTemp3 = unpack4x8unorm(_globalUniforms.a); 19*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor = vec4<f32>(_skTemp3); 20*c8dee2aaSAndroid Build Coastguard Worker let _skTemp4 = unpack4x8snorm(_globalUniforms.a); 21*c8dee2aaSAndroid Build Coastguard Worker (*_stageOut).sk_FragColor = vec4<f32>(_skTemp4); 22*c8dee2aaSAndroid Build Coastguard Worker } 23*c8dee2aaSAndroid Build Coastguard Worker} 24*c8dee2aaSAndroid Build Coastguard Worker@fragment fn main() -> FSOut { 25*c8dee2aaSAndroid Build Coastguard Worker var _stageOut: FSOut; 26*c8dee2aaSAndroid Build Coastguard Worker _skslMain(&_stageOut); 27*c8dee2aaSAndroid Build Coastguard Worker return _stageOut; 28*c8dee2aaSAndroid Build Coastguard Worker} 29