1diagnostic(off, derivative_uniformity); 2diagnostic(off, chromium.unreachable_code); 3struct FSOut { 4 @location(0) sk_FragColor: vec4<f32>, 5}; 6struct _GlobalUniforms { 7 a: u32, 8}; 9@binding(0) @group(0) var<uniform> _globalUniforms: _GlobalUniforms; 10fn _skslMain(_stageOut: ptr<function, FSOut>) { 11 { 12 let _skTemp0 = unpack2x16float(_globalUniforms.a); 13 (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_skTemp0)), (*_stageOut).sk_FragColor.zw); 14 let _skTemp1 = unpack2x16unorm(_globalUniforms.a); 15 (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_skTemp1)), (*_stageOut).sk_FragColor.zw); 16 let _skTemp2 = unpack2x16snorm(_globalUniforms.a); 17 (*_stageOut).sk_FragColor = vec4<f32>((vec2<f32>(_skTemp2)), (*_stageOut).sk_FragColor.zw); 18 let _skTemp3 = unpack4x8unorm(_globalUniforms.a); 19 (*_stageOut).sk_FragColor = vec4<f32>(_skTemp3); 20 let _skTemp4 = unpack4x8snorm(_globalUniforms.a); 21 (*_stageOut).sk_FragColor = vec4<f32>(_skTemp4); 22 } 23} 24@fragment fn main() -> FSOut { 25 var _stageOut: FSOut; 26 _skslMain(&_stageOut); 27 return _stageOut; 28} 29