1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 uint a; 9}; 10struct Inputs { 11}; 12struct Outputs { 13 half4 sk_FragColor [[color(0)]]; 14}; 15fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 16 Outputs _out; 17 (void)_out; 18 _out.sk_FragColor.xy = half2(float2(as_type<half2>(_uniforms.a))); 19 _out.sk_FragColor.xy = half2(unpack_unorm2x16_to_float(_uniforms.a)); 20 _out.sk_FragColor.xy = half2(unpack_snorm2x16_to_float(_uniforms.a)); 21 _out.sk_FragColor = half4(unpack_unorm4x8_to_float(_uniforms.a)); 22 _out.sk_FragColor = half4(unpack_snorm4x8_to_float(_uniforms.a)); 23 return _out; 24} 25