1*c8dee2aaSAndroid Build Coastguard Worker OpCapability Shader 2*c8dee2aaSAndroid Build Coastguard Worker %1 = OpExtInstImport "GLSL.std.450" 3*c8dee2aaSAndroid Build Coastguard Worker OpMemoryModel Logical GLSL450 4*c8dee2aaSAndroid Build Coastguard Worker OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor 5*c8dee2aaSAndroid Build Coastguard Worker OpExecutionMode %_entrypoint_v OriginUpperLeft 6*c8dee2aaSAndroid Build Coastguard Worker OpName %sk_FragColor "sk_FragColor" 7*c8dee2aaSAndroid Build Coastguard Worker OpName %_UniformBuffer "_UniformBuffer" 8*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 0 "testMatrix2x2" 9*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 1 "colorGreen" 10*c8dee2aaSAndroid Build Coastguard Worker OpMemberName %_UniformBuffer 2 "colorRed" 11*c8dee2aaSAndroid Build Coastguard Worker OpName %_entrypoint_v "_entrypoint_v" 12*c8dee2aaSAndroid Build Coastguard Worker OpName %main "main" 13*c8dee2aaSAndroid Build Coastguard Worker OpName %inputVal "inputVal" 14*c8dee2aaSAndroid Build Coastguard Worker OpName %expectedB "expectedB" 15*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor RelaxedPrecision 16*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Location 0 17*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %sk_FragColor Index 0 18*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 Offset 0 19*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 ColMajor 20*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 0 MatrixStride 16 21*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 Offset 32 22*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 23*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 Offset 48 24*c8dee2aaSAndroid Build Coastguard Worker OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision 25*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %_UniformBuffer Block 26*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 Binding 0 27*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %7 DescriptorSet 0 28*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %89 RelaxedPrecision 29*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %92 RelaxedPrecision 30*c8dee2aaSAndroid Build Coastguard Worker OpDecorate %93 RelaxedPrecision 31*c8dee2aaSAndroid Build Coastguard Worker %float = OpTypeFloat 32 32*c8dee2aaSAndroid Build Coastguard Worker %v4float = OpTypeVector %float 4 33*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Output_v4float = OpTypePointer Output %v4float 34*c8dee2aaSAndroid Build Coastguard Worker%sk_FragColor = OpVariable %_ptr_Output_v4float Output 35*c8dee2aaSAndroid Build Coastguard Worker %v2float = OpTypeVector %float 2 36*c8dee2aaSAndroid Build Coastguard Worker%mat2v2float = OpTypeMatrix %v2float 2 37*c8dee2aaSAndroid Build Coastguard Worker%_UniformBuffer = OpTypeStruct %mat2v2float %v4float %v4float 38*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 39*c8dee2aaSAndroid Build Coastguard Worker %7 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 40*c8dee2aaSAndroid Build Coastguard Worker %void = OpTypeVoid 41*c8dee2aaSAndroid Build Coastguard Worker %14 = OpTypeFunction %void 42*c8dee2aaSAndroid Build Coastguard Worker %float_0 = OpConstant %float 0 43*c8dee2aaSAndroid Build Coastguard Worker %17 = OpConstantComposite %v2float %float_0 %float_0 44*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v2float = OpTypePointer Function %v2float 45*c8dee2aaSAndroid Build Coastguard Worker %21 = OpTypeFunction %v4float %_ptr_Function_v2float 46*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4float = OpTypePointer Function %v4float 47*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_mat2v2float = OpTypePointer Uniform %mat2v2float 48*c8dee2aaSAndroid Build Coastguard Worker %int = OpTypeInt 32 1 49*c8dee2aaSAndroid Build Coastguard Worker %int_0 = OpConstant %int 0 50*c8dee2aaSAndroid Build Coastguard Worker %float_1 = OpConstant %float 1 51*c8dee2aaSAndroid Build Coastguard Worker %float_n1 = OpConstant %float -1 52*c8dee2aaSAndroid Build Coastguard Worker %38 = OpConstantComposite %v4float %float_1 %float_1 %float_n1 %float_n1 53*c8dee2aaSAndroid Build Coastguard Worker %uint = OpTypeInt 32 0 54*c8dee2aaSAndroid Build Coastguard Worker %v4uint = OpTypeVector %uint 4 55*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Function_v4uint = OpTypePointer Function %v4uint 56*c8dee2aaSAndroid Build Coastguard Worker%uint_1065353216 = OpConstant %uint 1065353216 57*c8dee2aaSAndroid Build Coastguard Worker%uint_1073741824 = OpConstant %uint 1073741824 58*c8dee2aaSAndroid Build Coastguard Worker%uint_3225419776 = OpConstant %uint 3225419776 59*c8dee2aaSAndroid Build Coastguard Worker%uint_3229614080 = OpConstant %uint 3229614080 60*c8dee2aaSAndroid Build Coastguard Worker %48 = OpConstantComposite %v4uint %uint_1065353216 %uint_1073741824 %uint_3225419776 %uint_3229614080 61*c8dee2aaSAndroid Build Coastguard Worker %bool = OpTypeBool 62*c8dee2aaSAndroid Build Coastguard Worker %false = OpConstantFalse %bool 63*c8dee2aaSAndroid Build Coastguard Worker %v2uint = OpTypeVector %uint 2 64*c8dee2aaSAndroid Build Coastguard Worker %v2bool = OpTypeVector %bool 2 65*c8dee2aaSAndroid Build Coastguard Worker %v3float = OpTypeVector %float 3 66*c8dee2aaSAndroid Build Coastguard Worker %v3uint = OpTypeVector %uint 3 67*c8dee2aaSAndroid Build Coastguard Worker %v3bool = OpTypeVector %bool 3 68*c8dee2aaSAndroid Build Coastguard Worker %v4bool = OpTypeVector %bool 4 69*c8dee2aaSAndroid Build Coastguard Worker%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 70*c8dee2aaSAndroid Build Coastguard Worker %int_1 = OpConstant %int 1 71*c8dee2aaSAndroid Build Coastguard Worker %int_2 = OpConstant %int 2 72*c8dee2aaSAndroid Build Coastguard Worker%_entrypoint_v = OpFunction %void None %14 73*c8dee2aaSAndroid Build Coastguard Worker %15 = OpLabel 74*c8dee2aaSAndroid Build Coastguard Worker %18 = OpVariable %_ptr_Function_v2float Function 75*c8dee2aaSAndroid Build Coastguard Worker OpStore %18 %17 76*c8dee2aaSAndroid Build Coastguard Worker %20 = OpFunctionCall %v4float %main %18 77*c8dee2aaSAndroid Build Coastguard Worker OpStore %sk_FragColor %20 78*c8dee2aaSAndroid Build Coastguard Worker OpReturn 79*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 80*c8dee2aaSAndroid Build Coastguard Worker %main = OpFunction %v4float None %21 81*c8dee2aaSAndroid Build Coastguard Worker %22 = OpFunctionParameter %_ptr_Function_v2float 82*c8dee2aaSAndroid Build Coastguard Worker %23 = OpLabel 83*c8dee2aaSAndroid Build Coastguard Worker %inputVal = OpVariable %_ptr_Function_v4float Function 84*c8dee2aaSAndroid Build Coastguard Worker %expectedB = OpVariable %_ptr_Function_v4uint Function 85*c8dee2aaSAndroid Build Coastguard Worker %82 = OpVariable %_ptr_Function_v4float Function 86*c8dee2aaSAndroid Build Coastguard Worker %26 = OpAccessChain %_ptr_Uniform_mat2v2float %7 %int_0 87*c8dee2aaSAndroid Build Coastguard Worker %30 = OpLoad %mat2v2float %26 88*c8dee2aaSAndroid Build Coastguard Worker %31 = OpCompositeExtract %float %30 0 0 89*c8dee2aaSAndroid Build Coastguard Worker %32 = OpCompositeExtract %float %30 0 1 90*c8dee2aaSAndroid Build Coastguard Worker %33 = OpCompositeExtract %float %30 1 0 91*c8dee2aaSAndroid Build Coastguard Worker %34 = OpCompositeExtract %float %30 1 1 92*c8dee2aaSAndroid Build Coastguard Worker %35 = OpCompositeConstruct %v4float %31 %32 %33 %34 93*c8dee2aaSAndroid Build Coastguard Worker %39 = OpFMul %v4float %35 %38 94*c8dee2aaSAndroid Build Coastguard Worker OpStore %inputVal %39 95*c8dee2aaSAndroid Build Coastguard Worker OpStore %expectedB %48 96*c8dee2aaSAndroid Build Coastguard Worker %51 = OpCompositeExtract %float %39 0 97*c8dee2aaSAndroid Build Coastguard Worker %52 = OpBitcast %float %uint_1065353216 98*c8dee2aaSAndroid Build Coastguard Worker %53 = OpFOrdEqual %bool %51 %52 99*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %55 None 100*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %53 %54 %55 101*c8dee2aaSAndroid Build Coastguard Worker %54 = OpLabel 102*c8dee2aaSAndroid Build Coastguard Worker %56 = OpVectorShuffle %v2float %39 %39 0 1 103*c8dee2aaSAndroid Build Coastguard Worker %58 = OpVectorShuffle %v2uint %48 %48 0 1 104*c8dee2aaSAndroid Build Coastguard Worker %57 = OpBitcast %v2float %58 105*c8dee2aaSAndroid Build Coastguard Worker %60 = OpFOrdEqual %v2bool %56 %57 106*c8dee2aaSAndroid Build Coastguard Worker %62 = OpAll %bool %60 107*c8dee2aaSAndroid Build Coastguard Worker OpBranch %55 108*c8dee2aaSAndroid Build Coastguard Worker %55 = OpLabel 109*c8dee2aaSAndroid Build Coastguard Worker %63 = OpPhi %bool %false %23 %62 %54 110*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %65 None 111*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %63 %64 %65 112*c8dee2aaSAndroid Build Coastguard Worker %64 = OpLabel 113*c8dee2aaSAndroid Build Coastguard Worker %66 = OpVectorShuffle %v3float %39 %39 0 1 2 114*c8dee2aaSAndroid Build Coastguard Worker %69 = OpVectorShuffle %v3uint %48 %48 0 1 2 115*c8dee2aaSAndroid Build Coastguard Worker %68 = OpBitcast %v3float %69 116*c8dee2aaSAndroid Build Coastguard Worker %71 = OpFOrdEqual %v3bool %66 %68 117*c8dee2aaSAndroid Build Coastguard Worker %73 = OpAll %bool %71 118*c8dee2aaSAndroid Build Coastguard Worker OpBranch %65 119*c8dee2aaSAndroid Build Coastguard Worker %65 = OpLabel 120*c8dee2aaSAndroid Build Coastguard Worker %74 = OpPhi %bool %false %55 %73 %64 121*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %76 None 122*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %74 %75 %76 123*c8dee2aaSAndroid Build Coastguard Worker %75 = OpLabel 124*c8dee2aaSAndroid Build Coastguard Worker %77 = OpBitcast %v4float %48 125*c8dee2aaSAndroid Build Coastguard Worker %78 = OpFOrdEqual %v4bool %39 %77 126*c8dee2aaSAndroid Build Coastguard Worker %80 = OpAll %bool %78 127*c8dee2aaSAndroid Build Coastguard Worker OpBranch %76 128*c8dee2aaSAndroid Build Coastguard Worker %76 = OpLabel 129*c8dee2aaSAndroid Build Coastguard Worker %81 = OpPhi %bool %false %65 %80 %75 130*c8dee2aaSAndroid Build Coastguard Worker OpSelectionMerge %85 None 131*c8dee2aaSAndroid Build Coastguard Worker OpBranchConditional %81 %83 %84 132*c8dee2aaSAndroid Build Coastguard Worker %83 = OpLabel 133*c8dee2aaSAndroid Build Coastguard Worker %86 = OpAccessChain %_ptr_Uniform_v4float %7 %int_1 134*c8dee2aaSAndroid Build Coastguard Worker %89 = OpLoad %v4float %86 135*c8dee2aaSAndroid Build Coastguard Worker OpStore %82 %89 136*c8dee2aaSAndroid Build Coastguard Worker OpBranch %85 137*c8dee2aaSAndroid Build Coastguard Worker %84 = OpLabel 138*c8dee2aaSAndroid Build Coastguard Worker %90 = OpAccessChain %_ptr_Uniform_v4float %7 %int_2 139*c8dee2aaSAndroid Build Coastguard Worker %92 = OpLoad %v4float %90 140*c8dee2aaSAndroid Build Coastguard Worker OpStore %82 %92 141*c8dee2aaSAndroid Build Coastguard Worker OpBranch %85 142*c8dee2aaSAndroid Build Coastguard Worker %85 = OpLabel 143*c8dee2aaSAndroid Build Coastguard Worker %93 = OpLoad %v4float %82 144*c8dee2aaSAndroid Build Coastguard Worker OpReturnValue %93 145*c8dee2aaSAndroid Build Coastguard Worker OpFunctionEnd 146