1#include <metal_stdlib> 2#include <simd/simd.h> 3#ifdef __clang__ 4#pragma clang diagnostic ignored "-Wall" 5#endif 6using namespace metal; 7struct Uniforms { 8 half4 testInputs; 9 half4 colorGreen; 10 half4 colorRed; 11}; 12struct Inputs { 13}; 14struct Outputs { 15 half4 sk_FragColor [[color(0)]]; 16}; 17fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 18 Outputs _out; 19 (void)_out; 20 const float4 expectedA = float4(-1.0, 0.0, 0.0, 2.0); 21 _out.sk_FragColor = ((float(trunc(_uniforms.testInputs.x)) == -1.0 && all(float2(trunc(_uniforms.testInputs.xy)) == float2(-1.0, 0.0))) && all(float3(trunc(_uniforms.testInputs.xyz)) == float3(-1.0, 0.0, 0.0))) && all(float4(trunc(_uniforms.testInputs)) == expectedA) ? _uniforms.colorGreen : _uniforms.colorRed; 22 return _out; 23} 24