xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/Step.metal (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib>
2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h>
3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__
4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall"
5*c8dee2aaSAndroid Build Coastguard Worker#endif
6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal;
7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms {
8*c8dee2aaSAndroid Build Coastguard Worker    half4 testInputs;
9*c8dee2aaSAndroid Build Coastguard Worker    half4 colorGreen;
10*c8dee2aaSAndroid Build Coastguard Worker    half4 colorRed;
11*c8dee2aaSAndroid Build Coastguard Worker};
12*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs {
13*c8dee2aaSAndroid Build Coastguard Worker};
14*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs {
15*c8dee2aaSAndroid Build Coastguard Worker    half4 sk_FragColor [[color(0)]];
16*c8dee2aaSAndroid Build Coastguard Worker};
17*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
18*c8dee2aaSAndroid Build Coastguard Worker    Outputs _out;
19*c8dee2aaSAndroid Build Coastguard Worker    (void)_out;
20*c8dee2aaSAndroid Build Coastguard Worker    const half4 constGreen = half4(0.0h, 1.0h, 0.0h, 1.0h);
21*c8dee2aaSAndroid Build Coastguard Worker    half4 expectedA = half4(0.0h, 0.0h, 1.0h, 1.0h);
22*c8dee2aaSAndroid Build Coastguard Worker    half4 expectedB = half4(1.0h, 1.0h, 0.0h, 0.0h);
23*c8dee2aaSAndroid Build Coastguard Worker    half4 expectedC = half4(0.0h, 1.0h, 1.0h, 1.0h);
24*c8dee2aaSAndroid Build Coastguard Worker    _out.sk_FragColor = ((((((((((((((((((((((step(0.5h, _uniforms.testInputs.x) == expectedA.x && all(step(0.5h, _uniforms.testInputs.xy) == expectedA.xy)) && all(step(0.5h, _uniforms.testInputs.xyz) == expectedA.xyz)) && all(step(0.5h, _uniforms.testInputs) == expectedA)) && 0.0h == expectedA.x) && all(half2(0.0h) == expectedA.xy)) && all(half3(0.0h, 0.0h, 1.0h) == expectedA.xyz)) && all(half4(0.0h, 0.0h, 1.0h, 1.0h) == expectedA)) && step(_uniforms.testInputs.x, 0.0h) == expectedB.x) && all(step(_uniforms.testInputs.xy, half2(0.0h, 1.0h)) == expectedB.xy)) && all(step(_uniforms.testInputs.xyz, half3(0.0h, 1.0h, 0.0h)) == expectedB.xyz)) && all(step(_uniforms.testInputs, constGreen) == expectedB)) && 1.0h == expectedB.x) && all(half2(1.0h) == expectedB.xy)) && all(half3(1.0h, 1.0h, 0.0h) == expectedB.xyz)) && all(half4(1.0h, 1.0h, 0.0h, 0.0h) == expectedB)) && step(_uniforms.colorRed.x, _uniforms.colorGreen.x) == expectedC.x) && all(step(_uniforms.colorRed.xy, _uniforms.colorGreen.xy) == expectedC.xy)) && all(step(_uniforms.colorRed.xyz, _uniforms.colorGreen.xyz) == expectedC.xyz)) && all(step(_uniforms.colorRed, _uniforms.colorGreen) == expectedC)) && 0.0h == expectedC.x) && all(half2(0.0h, 1.0h) == expectedC.xy)) && all(half3(0.0h, 1.0h, 1.0h) == expectedC.xyz)) && all(half4(0.0h, 1.0h, 1.0h, 1.0h) == expectedC) ? _uniforms.colorGreen : _uniforms.colorRed;
25*c8dee2aaSAndroid Build Coastguard Worker    return _out;
26*c8dee2aaSAndroid Build Coastguard Worker}
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