1*c8dee2aaSAndroid Build Coastguard Worker#include <metal_stdlib> 2*c8dee2aaSAndroid Build Coastguard Worker#include <simd/simd.h> 3*c8dee2aaSAndroid Build Coastguard Worker#ifdef __clang__ 4*c8dee2aaSAndroid Build Coastguard Worker#pragma clang diagnostic ignored "-Wall" 5*c8dee2aaSAndroid Build Coastguard Worker#endif 6*c8dee2aaSAndroid Build Coastguard Workerusing namespace metal; 7*c8dee2aaSAndroid Build Coastguard Workerstruct Uniforms { 8*c8dee2aaSAndroid Build Coastguard Worker half4 testInputs; 9*c8dee2aaSAndroid Build Coastguard Worker half4 colorGreen; 10*c8dee2aaSAndroid Build Coastguard Worker half4 colorRed; 11*c8dee2aaSAndroid Build Coastguard Worker}; 12*c8dee2aaSAndroid Build Coastguard Workerstruct Inputs { 13*c8dee2aaSAndroid Build Coastguard Worker}; 14*c8dee2aaSAndroid Build Coastguard Workerstruct Outputs { 15*c8dee2aaSAndroid Build Coastguard Worker half4 sk_FragColor [[color(0)]]; 16*c8dee2aaSAndroid Build Coastguard Worker}; 17*c8dee2aaSAndroid Build Coastguard Workerfragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) { 18*c8dee2aaSAndroid Build Coastguard Worker Outputs _out; 19*c8dee2aaSAndroid Build Coastguard Worker (void)_out; 20*c8dee2aaSAndroid Build Coastguard Worker const half4 constGreen = half4(0.0h, 1.0h, 0.0h, 1.0h); 21*c8dee2aaSAndroid Build Coastguard Worker half4 expectedA = half4(0.0h, 0.0h, 1.0h, 1.0h); 22*c8dee2aaSAndroid Build Coastguard Worker half4 expectedB = half4(1.0h, 1.0h, 0.0h, 0.0h); 23*c8dee2aaSAndroid Build Coastguard Worker half4 expectedC = half4(0.0h, 1.0h, 1.0h, 1.0h); 24*c8dee2aaSAndroid Build Coastguard Worker _out.sk_FragColor = ((((((((((((((((((((((step(0.5h, _uniforms.testInputs.x) == expectedA.x && all(step(0.5h, _uniforms.testInputs.xy) == expectedA.xy)) && all(step(0.5h, _uniforms.testInputs.xyz) == expectedA.xyz)) && all(step(0.5h, _uniforms.testInputs) == expectedA)) && 0.0h == expectedA.x) && all(half2(0.0h) == expectedA.xy)) && all(half3(0.0h, 0.0h, 1.0h) == expectedA.xyz)) && all(half4(0.0h, 0.0h, 1.0h, 1.0h) == expectedA)) && step(_uniforms.testInputs.x, 0.0h) == expectedB.x) && all(step(_uniforms.testInputs.xy, half2(0.0h, 1.0h)) == expectedB.xy)) && all(step(_uniforms.testInputs.xyz, half3(0.0h, 1.0h, 0.0h)) == expectedB.xyz)) && all(step(_uniforms.testInputs, constGreen) == expectedB)) && 1.0h == expectedB.x) && all(half2(1.0h) == expectedB.xy)) && all(half3(1.0h, 1.0h, 0.0h) == expectedB.xyz)) && all(half4(1.0h, 1.0h, 0.0h, 0.0h) == expectedB)) && step(_uniforms.colorRed.x, _uniforms.colorGreen.x) == expectedC.x) && all(step(_uniforms.colorRed.xy, _uniforms.colorGreen.xy) == expectedC.xy)) && all(step(_uniforms.colorRed.xyz, _uniforms.colorGreen.xyz) == expectedC.xyz)) && all(step(_uniforms.colorRed, _uniforms.colorGreen) == expectedC)) && 0.0h == expectedC.x) && all(half2(0.0h, 1.0h) == expectedC.xy)) && all(half3(0.0h, 1.0h, 1.0h) == expectedC.xyz)) && all(half4(0.0h, 1.0h, 1.0h, 1.0h) == expectedC) ? _uniforms.colorGreen : _uniforms.colorRed; 25*c8dee2aaSAndroid Build Coastguard Worker return _out; 26*c8dee2aaSAndroid Build Coastguard Worker} 27