157 instructions 2 3[immutable slots] 4i0 = 0xBF800000 (-1.0) 5i1 = 0xC0800000 (-4.0) 6i2 = 0xC1800000 (-16.0) 7i3 = 0xC2800000 (-64.0) 8i4 = 0 9i5 = 0x40000000 (2.0) 10i6 = 0x40C00000 (6.0) 11i7 = 0x41400000 (12.0) 12i8 = 0x3F800000 (1.0) 13i9 = 0x40000000 (2.0) 14i10 = 0x40400000 (3.0) 15i11 = 0x40800000 (4.0) 16i12 = 0x3D4CCCCD (0.05) 17i13 = 0x3D4CCCCD (0.05) 18i14 = 0x3D4CCCCD (0.05) 19i15 = 0x3D4CCCCD (0.05) 20 21store_src_rg coords = src.rg 22init_lane_masks CondMask = LoopMask = RetMask = true 23copy_4_immutables_unmasked $0..3 = i0..3 [0xBF800000 (-1.0), 0xC0800000 (-4.0), 0xC1800000 (-16.0), 0xC2800000 (-64.0)] 24sqrt_float $0 = sqrt($0) 25sqrt_float $1 = sqrt($1) 26sqrt_float $2 = sqrt($2) 27sqrt_float $3 = sqrt($3) 28copy_2_slots_unmasked coords = $0..1 29copy_4_uniforms $0..3 = testMatrix2x2 30copy_4_immutables_unmasked $4..7 = i4..7 [0, 0x40000000 (2.0), 0x40C00000 (6.0), 0x41400000 (12.0)] 31add_4_floats $0..3 += $4..7 32copy_4_slots_unmasked inputVal = $0..3 33copy_slot_unmasked $0 = inputVal(0) 34sqrt_float $0 = sqrt($0) 35add_imm_float $0 += 0xBF800000 (-1.0) 36bitwise_and_imm_int $0 &= 0x7FFFFFFF 37cmplt_imm_float $0 = lessThan($0, 0x3D4CCCCD (0.05)) 38copy_2_slots_unmasked $1..2 = inputVal(0..1) 39sqrt_float $1 = sqrt($1) 40sqrt_float $2 = sqrt($2) 41copy_2_immutables_unmasked $3..4 = i8..9 [0x3F800000 (1.0), 0x40000000 (2.0)] 42sub_2_floats $1..2 -= $3..4 43bitwise_and_imm_2_ints $1..2 &= 0x7FFFFFFF 44cmplt_imm_float $1 = lessThan($1, 0x3D4CCCCD (0.05)) 45cmplt_imm_float $2 = lessThan($2, 0x3D4CCCCD (0.05)) 46bitwise_and_int $1 &= $2 47bitwise_and_int $0 &= $1 48copy_3_slots_unmasked $1..3 = inputVal(0..2) 49sqrt_float $1 = sqrt($1) 50sqrt_float $2 = sqrt($2) 51sqrt_float $3 = sqrt($3) 52copy_3_immutables_unmasked $4..6 = i8..10 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0)] 53sub_3_floats $1..3 -= $4..6 54bitwise_and_imm_3_ints $1..3 &= 0x7FFFFFFF 55splat_3_constants $4..6 = 0x3D4CCCCD (0.05) 56cmplt_3_floats $1..3 = lessThan($1..3, $4..6) 57bitwise_and_int $2 &= $3 58bitwise_and_int $1 &= $2 59bitwise_and_int $0 &= $1 60copy_4_slots_unmasked $1..4 = inputVal 61sqrt_float $1 = sqrt($1) 62sqrt_float $2 = sqrt($2) 63sqrt_float $3 = sqrt($3) 64sqrt_float $4 = sqrt($4) 65copy_4_immutables_unmasked $5..8 = i8..11 [0x3F800000 (1.0), 0x40000000 (2.0), 0x40400000 (3.0), 0x40800000 (4.0)] 66sub_4_floats $1..4 -= $5..8 67bitwise_and_imm_4_ints $1..4 &= 0x7FFFFFFF 68splat_4_constants $5..8 = 0x3D4CCCCD (0.05) 69cmplt_4_floats $1..4 = lessThan($1..4, $5..8) 70bitwise_and_2_ints $1..2 &= $3..4 71bitwise_and_int $1 &= $2 72bitwise_and_int $0 &= $1 73swizzle_4 $0..3 = ($0..3).xxxx 74copy_4_uniforms $4..7 = colorRed 75copy_4_uniforms $8..11 = colorGreen 76mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) 77load_src src.rgba = $0..3 78