1*c8dee2aaSAndroid Build Coastguard Worker 2*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor; 3*c8dee2aaSAndroid Build Coastguard Workerlayout (binding = 0) uniform sampler2D t; 4*c8dee2aaSAndroid Build Coastguard Workervoid main() { 5*c8dee2aaSAndroid Build Coastguard Worker vec4 c = textureLod(t, vec2(0.0), 0.0); 6*c8dee2aaSAndroid Build Coastguard Worker sk_FragColor = c * textureLod(t, vec3(1.0), 0.0); 7*c8dee2aaSAndroid Build Coastguard Worker} 8