xref: /aosp_15_r20/external/skia/tests/sksl/intrinsics/SampleGrad.glsl (revision c8dee2aa9b3f27cf6c858bd81872bdeb2c07ed17)
1*c8dee2aaSAndroid Build Coastguard Worker
2*c8dee2aaSAndroid Build Coastguard Workeruniform vec2 u_skRTFlip;
3*c8dee2aaSAndroid Build Coastguard Workerout vec4 sk_FragColor;
4*c8dee2aaSAndroid Build Coastguard Workerlayout (binding = 0) uniform sampler2D t;
5*c8dee2aaSAndroid Build Coastguard Workervec4 main() {
6*c8dee2aaSAndroid Build Coastguard Worker    return textureGrad(t, coords, dFdx(coords), (u_skRTFlip.y * dFdy(coords)));
7*c8dee2aaSAndroid Build Coastguard Worker}
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